Live data from Hacker News

iPadOS

apple.com

21–30 of 393 posts

Re: iPadOS

#21
post #3

Wow.. you can finally plug in a USB drive/card reader/camera/whatever... That alone actually takes the iPad a long way towards actually being real/Pro/whatever. I sold my first Gen iPad Pro over this stuff. It was just to painful to do a lot of real world stuff that involved files. Maybe today the experience would be a heck of a lot better.

It's meant to replace MacOS eventually

Re: iPadOS

#22
post #5

I wonder why they aren't advertising mouse support. This seems like one of the most useful features to me. They didn't mention it on the keynote and I can't find it on their website anywhere. Any thoughts on why Apple wouldn't be pushing this as a major advancement for iPad?

I think one reason is that it looks half baked. Instead of a cursor you get a blob which simulates a finger.

Another reason might be because Apple has been avoiding mixing touch screens with mice. Not sure why. Maybe because Microsoft did it first or maybe because Apple doesn't want to canibalize sales between products. Anyway, a macOS touch laptop would be amazing or an iPad pro runnning an iOS/macOS combo. Sidecar will get us a bit closer to that.

Re: iPadOS

#23
post #10

Cool, but nothing about any focus on making the machine realistic for development. My current MacBook Pro is getting a little long in the tooth and after suffering through the 2016 and later versions at work, I will not be buying one of those until the keyboards are fixed. If iPadOS has first class terminal support I would consider making it my full time machine. Looks like the waiting game will continue.

Terminal support isn't the issue, there are a couple nice terminal apps you can get which are solid. The big problem(s) I've had are:

* Lack of a common file system so you can't use multiple apps to edit/ compile source well. * Inability to build and run locally (for iOS/ local apps) * Inability to deploy locally (for example to a web server running on your machine) * No virtualization... which would solve the above plus a few other issues. * Inability to establish persistent network connections in the background.

For terminal apps here's a couple good starters: https://ish.app https://panic.com/prompt/

You can use Coda to do remote web editing which can be useful if you have a remote build environment. There are a few other decent ways to do remote work, but building out a full local workflow on iOS is pretty much a non-starter right now.

Re: iPadOS

#24
post #6
post #3

Wow.. you can finally plug in a USB drive/card reader/camera/whatever... That alone actually takes the iPad a long way towards actually being real/Pro/whatever. I sold my first Gen iPad Pro over this stuff. It was just to painful to do a lot of real world stuff that involved files. Maybe today the experience would be a heck of a lot better.

Adding to the whatever list, you can also use USB Optical drives with a powered hub (just tried yesterday). It appears in Files app. Seems like they’ve finally implemented proper usb stack.

Interesting implementation tidbit from a Federighi interview:

>From a security architecture point of view, we did not want to have file system drivers running in the kernel communicating with external media that could have been tampered with. Getting all of our file systems to be isolated from the kernel, it was real hardcore engineering efforts.

Re: iPadOS

#25
I enjoy my iPad for consuming content but often have an itch to create from it.

In that regard, the only valid input for me has been the pencil.

So the two most intriguing aspect are (1) mirroring with macOS Catalina and (2) the new text input UI.

I’ve often wished for simple text editor on my iPad to follow along with books.

Are there /any/ good touch inputs for text?

Re: iPadOS

#26
I've had the iPadOS beta for a while, and it's basically just iOS 13 with some iPad specific features. There's no significant divergence yet.

Re: iPadOS

#27
post #9

Earlier quoted context omitted.

You can connect quite a few things via the Camera Connection Kit (CCK) which has a USB port in it. MIDI controllers and USB soundcards are two things I've used recently.

Not sure what’s the CCK. Is it one of the dongles they sell with HDMI, SD Reader, and USB? I first got excited that it can connect to USB webcams — I have some modded webcams I use as microscope — would be super useful if I could interface it with a camera app. But it didn’t work, last I tried. Are you aware of some way to do that? :)

I haven't heard of any webcams that work in iOS via the CCK - sorry!

I'm not too familiar with how it all works, but I imagine it has a lot to do with the individual apps that are running to be able to read/write to the USB port.

Re: iPadOS

#28

The list of supported devices is impressive. The iPad Air 2 came out in 2014. 12.9-inch iPad Pro 11-inch iPad Pro 10.5-inch iPad Pro 9.7-inch iPad Pro iPad (7th generation) iPad (6th generation) iPad (5th generation) iPad mini (5th generation) iPad mini 4 iPad Air (3rd generation) iPad Air 2

It supports iPads with an A8 series chip, while iOS 13 does not support such iPhones (which would be a 5S). It's presumably because the iPads of the same CPU generation usually have more RAM, more CPU cores, more GPU cores.

Re: iPadOS

#29
post #10

Cool, but nothing about any focus on making the machine realistic for development. My current MacBook Pro is getting a little long in the tooth and after suffering through the 2016 and later versions at work, I will not be buying one of those until the keyboards are fixed. If iPadOS has first class terminal support I would consider making it my full time machine. Looks like the waiting game will continue.

Terminal support isn't the issue, there are a couple nice terminal apps you can get which are solid. The big problem(s) I've had are: * Lack of a common file system so you can't use multiple apps to edit/ compile source well. * Inability to build and run locally (for iOS/ local apps) * Inability to deploy locally (for example to a web server running on your machine) * No virtualization... which would solve the above…

> Lack of a common file system so you can't use multiple apps to edit/ compile source well.

The Files app kinda works for this.

> Inability to deploy locally (for example to a web server running on your machine)

You should be able to do this.

Post reply on HN