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Zelda Games on the Philips CD-i

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41–50 of 54 posts

Re: Zelda Games on the Philips CD-i

#41
post #24

I'm surprised that Nintendo has not yet re-released The Legend of Zelda (Zelda 1 from 1986) with updated graphics. It seems as if all the re-releases for the various platforms including Nintendo Switch are just emulators for the NES version.

If the Link’s Awakening remake does well, I could see it happening

Which was just released today and is currently being downloaded at my house.

Re: Zelda Games on the Philips CD-i

#42

While these games have become infamous for the hilariously bad animation quality, the studio that did them continued to do work for the videogame industry. They were contracted out to do the animation for the ill-fated Warcraft Adventures game by Blizzard: https://en.wikipedia.org/wiki/Warcraft_Adventures:_Lord_of_t... Though the game was never released, someone leaked a copy years later, and playthroughs were subseq…

They also worked on IM Meen and its sequel, which retained a lot of the art style from the Zelda CD-i game animations (and garned some of the same internet infamy as a result).

Re: Zelda Games on the Philips CD-i

#43
post #24

I'm surprised that Nintendo has not yet re-released The Legend of Zelda (Zelda 1 from 1986) with updated graphics. It seems as if all the re-releases for the various platforms including Nintendo Switch are just emulators for the NES version.

Technically, BS Zelda no Densetsu [1] is a re-release with updated graphics, but I see your point. I believe Zelda 1 & 2 gameplay do not translate well to modern audiences, so it's easier to just re-release them in their original form instead of merely updating textures or going for an all-new remake. Link's Awakening was a much fitter candidate for the latter.

By the way, the Oracle games were originally intended to be a remake of Zelda 1 [2].

[1] https://en.wikipedia.org/wiki/Satellaview_games_from_The_Leg... [2] https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Oracle_of...

Re: Zelda Games on the Philips CD-i

#44
post #24

I'm surprised that Nintendo has not yet re-released The Legend of Zelda (Zelda 1 from 1986) with updated graphics. It seems as if all the re-releases for the various platforms including Nintendo Switch are just emulators for the NES version.

Well they kinda did. They released it on the Satellaview:

https://en.wikipedia.org/wiki/Satellaview_games_from_The_Leg...

Unfortunately, said game never got released anywhere else, meaning the one time we got a 16-bit version of the original Zelda game, it was on a Japan only service that's long been discontinued.

Re: Zelda Games on the Philips CD-i

#45
post #39

We still own a CD-i and Faces of Evil. I never could beat it just due to how awful the controls were. There were a few other games we had for the CD-i that were legitimately enjoyable. The Wacky World of Miniature Golf and Mystic Midway: Rest in Pieces were both fun games. Every once in a while when I'm visiting home, we'll break it out for a round of mini golf!

To this day I still do the sound effect of the skeletons that floating up the screen as my go-to "spooky noise". What a fun game. Burn:Cycle was my #1, followed closely by Escape from Cyber City. The CD-i did have some really fun stuff.

Zelda... nope.

Re: Zelda Games on the Philips CD-i

#46
post #27

Earlier quoted context omitted.

You don't even need a romhack for Link to the Past now, it's available on the SNES virtual console for Switch. It's free aside from the cost of the Switch.

A romhack typically implies an edit of the original. The original is just called a 'rom', while a 'romhack' might include a different map, story, mechanics, etc. The link to the past randomizer is a fairly notable romhack for link to the past that randomizes the locations of all items in the game. Another mashes up Super Metroid and Link to the Past, causing certain doors to travel between the games, collecting items…

> Another mashes up Super Metroid

You just reminded me that there's supposed to be a good entirely fan-made Metroid SNES rom out there that I wanted to look at a few years ago but entirely forgot about. It's AM2R[1] if I'm remembering correctly. Thanks for that!

1: https://en.wikipedia.org/wiki/AM2R

Re: Zelda Games on the Philips CD-i

#47
post #18

Earlier quoted context omitted.

The FMV-era is something that's more fun now than it was in the 90's I think; there seems to be a near-endless supply of these low-budget movie games, and the combination of terrible acting, cheap special effects, and over the top writing actually makes them incredibly fun to play on a so-bad-its-good level. Honestly, even Thunder in Paradise has its moments if you play it with a group of friends to laugh at. As some…

Fun to watch, frustrating to play. That's why I'd recommend the youtube versions of these. There are parts in Thunder in Paradise that look nearly impossible with the Phillips CD-i controller, and I think you'd need the rarer Phillips CD-i keyboard and mouse, or a PS/2 compatible set (but not sure on that) Despite that, yes the FMV stuff is hilarious, though I think there are better options for DOS/PC rather than try…

I mean, the CD-i is pretty difficult to get for a reasonable price legit, but it's not terribly difficult to emulate, and while watching cutscenes on YouTube is fun, you really need to play the game to get the most cringe-enjoyment.

If you emulate, it's then relatively easy to get any controller you want working.

Re: Zelda Games on the Philips CD-i

#48
post #40
post #36

Earlier quoted context omitted.

A Link to the Past randomizer is easily the most popular randomizer, but there are now many more randomized games. There are other Zelda games like Ocarina of Time and Wind Waker, and there are non zelda games like Final Fantasy and Castlevania Symphony of the Night. This is becoming a bit of a trend in classic gaming speed runs. Multiple people will play the same "seed" or arrangement of items/characters and you can…

"They even call a specific item distribution a "seed" which is terminology borrowed from the randomizer community." Random number generators have been getting "seeded" for decades now; that terminology may well predate video games entirely, though I can't prove that either way with an HN comment's worth of effort. Probably originates from a "seed crystal" in chemistry, which goes back even farther.

Oh, definitely. But even for randomly generated games that term doesn't usually get surfaced (with the notable exception of minecraft). So I think it getting surfaced more often is a sort of a sign of influence from the randomizer community

Re: Zelda Games on the Philips CD-i

#50
post #46
post #27

Earlier quoted context omitted.

A romhack typically implies an edit of the original. The original is just called a 'rom', while a 'romhack' might include a different map, story, mechanics, etc. The link to the past randomizer is a fairly notable romhack for link to the past that randomizes the locations of all items in the game. Another mashes up Super Metroid and Link to the Past, causing certain doors to travel between the games, collecting items…

> Another mashes up Super Metroid You just reminded me that there's supposed to be a good entirely fan-made Metroid SNES rom out there that I wanted to look at a few years ago but entirely forgot about. It's AM2R[1] if I'm remembering correctly. Thanks for that! 1: https://en.wikipedia.org/wiki/AM2R

AM2R is awesome, but it's actually not a ROM (in the interest in pedantry). It's a fan-made game, and AFAIK it's not able to be played on SNES.
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