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Oh shit, my weekend project turned into an App Store Best New App (2018)

tannerchristensen.com

11–20 of 197 posts

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#11
Interesting how the current version only has 5 ratings, but the author at the time says it received 10,000 per week. We would never know this and could never be able to assign validation to this app from the metrics we see in passing

I find that interesting

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#13
post #4

> As of March 2017, two years after launching Snaplight, it’s still going strong with about 10,000 downloads each week. Wow. I've been hearing for years that the gold rush of 99 cent apps on the App Store was done for, but this kinda gives me hope. I might get around to finally finishing any app I've worked on...

Snaplight is a free app though, so while the 10k number is high I think it would be hardly reached if he had placed a 99 cent tag on it, given the niche. Some people (me included) like to download and try new apps, only to remove them after the utility hasn't proven valuable enough. That shouldn't stop you from finishing your app though. Building and later publishing an app to your audience can be an awesome experien…

From the original screenshot in the post, it looks like it debuted at $0.99, I wonder if there's a way to look up App Store price history

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#14

Interesting how the current version only has 5 ratings, but the author at the time says it received 10,000 per week. We would never know this and could never be able to assign validation to this app from the metrics we see in passing I find that interesting

I've had an app that kind of blew up and grew to thousands of users in several weeks and then reach top 200 Lifestyle Apps on Appstore. It also had more than 100 ratings with an avg rating of 4.6. However I stopped updating a long time ago and removed it from Appstore, I noticed basically that old ratings get erased after version updates to the app which I guess make sense as it ensures reviews are actually of the current version of the app so.I guess Snaplight just died in popularity after several updates.

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#15

> "All-in-all the project took me an hour to program" Come on, it's more than that. Being compliant to Apple Developer Guidelines takes some more time.

That's a strange statement. It's a very simple app, which specific guidelines do you think should have taken significant time for him to write code that complies to?

In my experience the guidelines are mostly common sense once you get used to the "Apple way", and are straightforward to comply with, especially if you're already familiar with them (OP had submitted several apps before).

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#16
post #4

> As of March 2017, two years after launching Snaplight, it’s still going strong with about 10,000 downloads each week. Wow. I've been hearing for years that the gold rush of 99 cent apps on the App Store was done for, but this kinda gives me hope. I might get around to finally finishing any app I've worked on...

You should look at how old this all is. The app was released in 2015 and last updated over a year ago. The app climate has changed a lot over the past four years so take it with a grain of salt.

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#17
post #7

> All-in-all the project took me an hour to program That's amazing. I don't think I've ever written anything usable in an hour.

That is amazing. One thing I often see is that enthusiasts and professionals spend too much of their life and energy working with an inferior set of tools such that they are very dismissive of people expressing themselves faster with a better set of tools, solely because the discipline is no longer required I am personally all for people being able to express themselves more effectively

As an enthusiast and a professional, I see a lot of people spending more time building a "better" set of tools and/or arguing about the merits of various trendy tools (hello HN) than actually writing code.

If all you ever do is the same kind of thing over and over again (say, build CRUD web apps with the same stack), then sure, go nuts and optimize so you can deploy with a single button press from your IDE. But if you're in a role where the stuff you build varies wildly -- say, any type of startup where you are the dev team or a significant fraction of it -- then diminishing returns sets in very fast.

Mandatory XKCD: https://xkcd.com/1205/

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#18
post #7

> All-in-all the project took me an hour to program That's amazing. I don't think I've ever written anything usable in an hour.

He's working in a space he has mastery. Like, look at this legend with his live note taking of Inkscape + Latex. I would have been like two orders of magnitude slower https://castel.dev/post/lecture-notes-2/

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#19

> "All-in-all the project took me an hour to program" Come on, it's more than that. Being compliant to Apple Developer Guidelines takes some more time.

That's a strange statement. It's a very simple app, which specific guidelines do you think should have taken significant time for him to write code that complies to? In my experience the guidelines are mostly common sense once you get used to the "Apple way", and are straightforward to comply with, especially if you're already familiar with them (OP had submitted several apps before).

still, claiming to hacking a mobile app together in one hour is something strange as well. Does the "hour of code" includes setting up project in the IDE, setting a repo, testing it, making it AppStore-ready?

Options are:

a. you have already the code somewhere (own sources, StackOverflow, GitHub, etc.) b. you are bluffing

Re: Oh shit, my weekend project turned into an App Store Best New App (2018)

#20

> “Snaplight serves an extremely niche need: mine.” There is a subtle brilliance in this sentence. With this recognition comes the permission to not try adding a mountain of features and complicating matters. Build something you will use. Solve a problem you have. Enjoy the process and accept the vulnerability that comes with shipping something to the world. Chances are good things will come of it.

Yes, it’s an old proverb.

“Necessity is the mother of invention”

https://en.wikipedia.org/wiki/Necessity_is_the_mother_of_inv...

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