looked at using airsim a few months ago to replace a product we'd been using for some time, problem was the actual vehicle dynamics simulation capabilities were subpar
Did not do a code review but I would not be surprised if they were using Unreal's default vehicle simulation; which, as you noted, is indeed sub-par. It's honestly a very challenging task to get vehicle physics to accurately replicate real cars, and the systems which are out there (commonly used by manufacturers to make advertisement renderings) are proprietary and expensive .
AirSim: open-source simulator for autonomous vehicles
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Re: AirSim: open-source simulator for autonomous vehicles
#12Are there any open source alternatives which even come close?
I wonder if I would attract attention if I were to upload a rendering of Saudi oil infrastructure for drone simulation. ;)
Can we use this thing as a simulation for shooting drones out of the sky? This could be an interesting massively multiplayer research project creating an arms race between attackers and defenders.
Re: AirSim: open-source simulator for autonomous vehicles
#13looked at using airsim a few months ago to replace a product we'd been using for some time, problem was the actual vehicle dynamics simulation capabilities were subpar
Did not do a code review but I would not be surprised if they were using Unreal's default vehicle simulation; which, as you noted, is indeed sub-par. It's honestly a very challenging task to get vehicle physics to accurately replicate real cars, and the systems which are out there (commonly used by manufacturers to make advertisement renderings) are proprietary and expensive .
Re: AirSim: open-source simulator for autonomous vehicles
#14looked at using airsim a few months ago to replace a product we'd been using for some time, problem was the actual vehicle dynamics simulation capabilities were subpar
Re: AirSim: open-source simulator for autonomous vehicles
#15At my last job, we read the contents of receipts and parsed them for purchase information. I was really interested in working there, so I built a docker-based CGI receipt-generator[0] that mimicked real-world conditions of a receipt captured with a camera phone. After getting the job, I expanded it to provide the perfect labelled data of bounding box and character[1]. I then used this data to train custom TensorFlow models.
Re: AirSim: open-source simulator for autonomous vehicles
#16Re: AirSim: open-source simulator for autonomous vehicles
#17In theory, could I use this (or something like it) to develop algorithms for controlling autonomous vehicles (aerial, ground, and/or aquatic), then if I ever get my experimentation to the point that I’m interested in doing so, building the vehicle itself and deploying it with a reasonable degree of confidence that it would actually work?
Re: AirSim: open-source simulator for autonomous vehicles
#18Re: AirSim: open-source simulator for autonomous vehicles
#19In theory, could I use this (or something like it) to develop algorithms for controlling autonomous vehicles (aerial, ground, and/or aquatic), then if I ever get my experimentation to the point that I’m interested in doing so, building the vehicle itself and deploying it with a reasonable degree of confidence that it would actually work?
There would be a reality gap, going from simulation to real world. Good read: https://ai.googleblog.com/2017/10/closing-simulation-to-real...
related: https://lilianweng.github.io/lil-log/2019/05/05/domain-rando...
Re: AirSim: open-source simulator for autonomous vehicles
#20Does this support uav swarms? Would you need one instance per vehicle?