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Inkscape 1.0 Beta 1

inkscape.org

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Re: Inkscape 1.0 Beta 1

#61

Earlier quoted context omitted.

Only $1080 over the next decade compared to zero for inkscape! You would probably be better off writing a check for $100 to fund improvements to same and put the other grand in your pocket. Everyone on earth wants to turn a sale into a recurring revenue stream for a reason. Trivial individual costs add up substantially over time.

Boxy SVG desktop app does not and will not require recurring payments. You pay for it once and after that you will be receiving updates for free as long as I'm in charge of the project (i.e. I won't get hit by a bus or something along those lines).

hey, you might wanna change your website a little bit then. it's not obvious right now.

i clicked on the link of your site, and the first box i saw said "9$/month". that's enough to click away (for me).

only after i did some more clicking and followed an external(!) link to the store it was obvious you can do a one-time purchase.

in a normal situation i would never have gotten to that point and would have clicked away immediately after seeing 9/month for a new product that still has to prove itself and doesn't have a big name behind it.

Re: Inkscape 1.0 Beta 1

#62
This is great news! Will check if they fixed the issues loading files with autoconnectors, which was the only thing preventing me to use it for engineering diagrams.

I just wish that Krita had the same text editing capabilities as Inkscape.

Re: Inkscape 1.0 Beta 1

#63
post #28

Earlier quoted context omitted.

...and the Web App does not work on Firefox. Maybe call it Chromium-App then?

I know and I feel bad about it, but I have to make some compromises due to limited resources. Supporting all major operating systems is already a huge undertaking even if you use Electron. Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

"Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years"

yeah, that's what they've been saying about Linux for over 15 years now. i wouldn't bet on it. we, the FOSS community, will always need a non-commercial browser that embraces the open source core values.

Re: Inkscape 1.0 Beta 1

#64
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

Unfortunately, this 'not completely changing interface' has a side effect: it fails to evolve and become better.

I am a long-time user of Inkscape (since 2007 at least), and it is sad how poor it looks now next to Sketch/Figma. Their vector tools are better, their layer tools are better. It's a million little things that make drawing a similar shape in Sketch 50x faster than in Inkscape.

Re: Inkscape 1.0 Beta 1

#65
post #2

Inkscape is my go to image editor. The UI is reminiscent of the old Macromedia Fireworks, with a paradigm that feels much nicer (to me) than Photoshop et al. I downloaded the beta pessimistically thinking that they still wouldn't have native OSX Menu support (I've been using the non-updated 0.91+devel+osmenu fork/branch forever), but was pleasantly surprised to see full OSX integration in this beta. Great job guys!

If you liked Fireworks, try Sketch. It looks like Fireworks, but with those little annoying bits done right. I wish Inkscape copied these interface tricks.

Re: Inkscape 1.0 Beta 1

#66

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

Thanks but I'll stick with free software. Why don't you give me an option to pay you to contribute to Inkscape instead?

Re: Inkscape 1.0 Beta 1

#67
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

Unfortunately, this 'not completely changing interface' has a side effect: it fails to evolve and become better. I am a long-time user of Inkscape (since 2007 at least), and it is sad how poor it looks now next to Sketch/Figma. Their vector tools are better, their layer tools are better. It's a million little things that make drawing a similar shape in Sketch 50x faster than in Inkscape.

This is what stops me of using it as a professional user: you can get things done, but the processes are more convoluted and less intuitive.

The way Blender does it is near optimum in my eyes: not shying away from a major overhaul once in 5 years and aleays making sure it is really making things better.

Re: Inkscape 1.0 Beta 1

#68
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

> * Keeps getting better (some commercial software seems to bloat beyond repair) Adobe's video editing suite of latest versions is actually well known to be buggy in terms of regular crashes and hangings. It took me many months to realize that the problem was not inferior CPU or drivers or other software or virtual machines or little memory, but that their software is straight up buggy. That's a company that charges…

I am an extensive user of Premiere and After Effects and didn’t experience a single crash that was to blame on Adobe within the last 12 months.

The crashes I had were due to 3rd party plugins. I am slowly replacing AE with Blender now, but for certain stuff I still like it.

Re: Inkscape 1.0 Beta 1

#70
In our startup we do all our website and web app mock up in inkscape. Even artwork for our physical banner and posters we do using inkscape, krita [1] and then use scribus [2] to generate print quality pdf's.

We are overall very pleased with it.

We were eagerly waiting for 1.0 to have a HiDPI support and native Mac application. They both are there besides a lot of other features.

Kudos to team to keep it alive and continuously improve it. Even though Adobe XD,sketch and figma are preferred tools for UI and UX design, we build our assets using inkscape. We got this inspiration from Taiga [3] project which has an open source design repository in svg and a completed single page app using angularjs based on those designs. It gave our team confidence we can do it.

The added advantage is the artwork developed using inkscape can directly be used as svg images in website and single page app and are responsive by default.

Once again thanks to inkscape team to keep it alive and improve continuously.

[1] https://krita.org/en/

[2] https://www.scribus.net/

[3] https://github.com/taigaio/taiga-design

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