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Inkscape 1.0 Beta 1

inkscape.org

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Re: Inkscape 1.0 Beta 1

#41

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

I'm sad to say that I judged it purely on the fact that it wasn't open source. Then I went ahead and tried it out... mind blown. It's that good. Feels like a native app in it's UI quality and speed. And $9/month is a very good price point, especially for those that regularly create vector art. I'm amazed at the quality of your app. It'll be especially incredible once you're at Inkscape parity. How large is the team y…

I'm working on it alone, which is possible thanks to Electron and Chromium projects which are abstracting away the difficult tasks.

BTW, the widget toolkit used by Boxy SVG is open sourced and can be used by other projects. You can try it out on https://xel-toolkit.org. In near future I'm planning to improve it by adding Windows 10 theme and full support for color schemes and dark mode.

Re: Inkscape 1.0 Beta 1

#42

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

I'm sad to say that I judged it purely on the fact that it wasn't open source. Then I went ahead and tried it out... mind blown. It's that good. Feels like a native app in it's UI quality and speed. And $9/month is a very good price point, especially for those that regularly create vector art. I'm amazed at the quality of your app. It'll be especially incredible once you're at Inkscape parity. How large is the team y…

Only $1080 over the next decade compared to zero for inkscape! You would probably be better off writing a check for $100 to fund improvements to same and put the other grand in your pocket.

Everyone on earth wants to turn a sale into a recurring revenue stream for a reason. Trivial individual costs add up substantially over time.

Re: Inkscape 1.0 Beta 1

#43
post #37

Earlier quoted context omitted.

I know and I feel bad about it, but I have to make some compromises due to limited resources. Supporting all major operating systems is already a huge undertaking even if you use Electron. Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did.

>Besides, everything seems to suggest that Firefox will be out of the market in the next couple of years. At least unless Mozilla adopts Chromium engine like Microsoft and Opera did. A browser rendering engine monoculture really isn't a good thing that we should wish for. Chrome is very much the new IE at this point.

Is there any particular reason to believe this?

Re: Inkscape 1.0 Beta 1

#44
I am looking forward to having one less Python 2 dependency. Inkscape 1.0 only uses Python 3.

Next up will be GIMP 3 as that will mean I no longer need GTK2 a dependency of unmaintained PyGTK.

PyGTK also depends on python2-cairo and python2-gobject2 so I will finally be rid of Python 2 once and for all.

Re: Inkscape 1.0 Beta 1

#45
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

Big ones for me are Firefox, Inkscape, QGIS, Blender

Re: Inkscape 1.0 Beta 1

#46
post #17

Inkscape is my go-to example of why FLOSS is great: * Learn how to use it once * Keep using it for a life time * Not completely changing interface every major release * Keeps getting better (some commercial software seems to bloat beyond repair) * Available on many platforms * All of the above for FREE Now I dont need to do vector graphics every week, not even every month. But for those couple of times a year it's go…

Big ones for me are Firefox, Inkscape, QGIS, Blender

Firefox does tend to reshuffle the interface occasionally though.

Re: Inkscape 1.0 Beta 1

#47
Slight aside, I don't see anything in the release notes about OCAL (Open ClipArt Library): is it still integrated?

Reason I'm asking is because there are links between the projects and OCAL has been offline since April [1].

OCAL doesn't seem to be coming back, their official line is they are handling a DDoS ... if it's no longer included I'd conclude that OCAL probably expired.

There was a death, of an associated dev, I believe.

1 - https://alicious.com/openclipart-ddos-offline/ my blog post on the issue.

Re: Inkscape 1.0 Beta 1

#48
post #5

My go-to graphics packages are still Gimp for raster / Inkscape for vector graphics. Started using Inkscape in 2007 to illustrate a math paper, and been using it ever since whenever I needed to TeX something up.

[deleted]

Re: Inkscape 1.0 Beta 1

#49
post #5

My go-to graphics packages are still Gimp for raster / Inkscape for vector graphics. Started using Inkscape in 2007 to illustrate a math paper, and been using it ever since whenever I needed to TeX something up.

Me too. I only recently came across TikZ which is an even more epic way to TeX up fancy diagrams (you "program" them). Still use inkscape for most stuff though.

> Started using Inkscape in 2007 to illustrate a math paper, and been using it ever since whenever I needed to TeX something up.

That reminds me of this series of posts I read a while back:

https://castel.dev/post/lecture-notes-1/

https://castel.dev/post/lecture-notes-2/

https://castel.dev/post/lecture-notes-3/

> I only recently came across TikZ which is an even more epic way to TeX up fancy diagrams (you "program" them). Still use inkscape for most stuff though.

Check out link 2 in particular there.

Re: Inkscape 1.0 Beta 1

#50

Just in case you are looking for a commercial alternative to Inkscape with a more modern UI and Chromium-based rendering engine, check out my project Boxy SVG: https://boxy-svg.com The next version (to be released in 2-3 weeks) is going to introduce full support for filters and color swatches. In the upcoming 12 months I expect to reach full feature parity with Inkscape.

Why would someone look for a commercial alternative?
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