Earlier quoted context omitted.
I just used the CD trick when playing multiplayer. You start the game with the disc in one computer and then eject and run into the next room to start the game on that computer. I think 9/10ths of the games I played with my brother were exploited with this trick until the warez scenes started developing proper and timely released nocd cracks.
Why? Westwood were probably the only game company that understood this problem, and shipped their games on two CDs (allies and soviets), even if the content was mostly identical, and could all easily fit on one, just so that two people could play at once.
We managed a 7-player at school, but that was using 2 discs.