Live data from Hacker News

Dungeon crawling or lucid dreaming?

aiweirdness.com

31–39 of 39 posts

Re: Dungeon crawling or lucid dreaming?

#31
It shouldn't be hard to manually add some object permanence. Looks like that'd fix a lot of the nonsensical issues it has. Is it worthwhile to train a neutral net to realize, "no, you don't have a large bowl, butter, or sugar."

With a few crutches like that, it could be a funny storyteller!

Re: Dungeon crawling or lucid dreaming?

#32
post #3

I’m no expert, but it just seems like a lot of nonsense? This doesn’t fit my definition of a game as much as it just seems like a random semi-amusing chatbot.

Sure but the “semi-amusing” part varies a lot from person to person. It pattern matches into old neurons and rewards some people (like me) with much delight. It’s valuable nonsense to me at least.

Agreed. The content on this site provides an endless source of giggling for me. I have tried and failed to explain to my wife why I find it so amusing. The author has a talent for presenting quasi-coherent computer-generated gibberish in a particular way, and like you, I guess I'm just highly attuned to it.

Re: Dungeon crawling or lucid dreaming?

#33
post #5

Earlier quoted context omitted.

Yeah, but have you noticed over the last few years it's getting better and better (i.e. less and less nonsense). This is the beginning of machine reasoning and procedural storytelling

There's not much reasoning going on in those samples. It can stick a subject input you provide it into a sentence which is sometimes serendiptously funny (and usually grammatically correct tbf, although it looks like that's mostly because it heavily reuses direct quotes from its source material), but it can't handle the basics of game construction like responding properly to a request to go north after telling you th…

My favorite pastime playing MUDs in the early 90s was to do dumb stuff.

> Eat horse

> YOU CAN'T DO THAT

> Eat horse

> YOU FEEL SICK

What I read in this article doesn't show much I (of AI) to me, but highlights how 30yrs ago there was a lot of creative thinking to generate an open seeming environment.

Re: Dungeon crawling or lucid dreaming?

#35
I tried it out. As other commenters have pointed out, it doesn't produce much of a coherent story, but it does have its amusing moments. For example:

  THE DOOR NOW HAS THE LETTERS "ME" WRITTEN ON IT

  go through door

  I DON'T KNOW HOW TO DO THAT

  you put your hand on the handle and turn

  YOU PUT YOUR HAND ON THE HANDLE AND TURN IT WITH A ROAR
  THE DOOR OPENS

Re: Dungeon crawling or lucid dreaming?

#36

This title amused me. For many years now, my dreams have actually felt a lot like dungeon crawling. Every night it is a new area to explore, often with strange challenges and puzzles along the way.

It does seem a lot like that... I have a good recollection of my latest dreams, right before I wake up, whenever I sleep too long. Today was specially interesting... My recollection begins at na office, clearly not a place I have been before, white walls, an L shaped room, long white messy desks full of computers and papers, but everyone in the room was known to me. They were my co-workers. I remember talking about s…

Thanks for sharing! Yes, mine often end up quite elaborate as well.

Here's a question for you: Are the people in your dream from real waking life, or are they more like characters in a story/NPCs in a game?

In my dreams I have charachters who aren't from real life. Like for example, I don't have a sister in real life, but in one dream, there's this person who is just casually my sister, and it all feels like it makes sense, even though in real life it makes no sense. In a related fashon, there's associations with people that aren't logical, but feel logical in the dream. For example, in one disturbing nightmare, I discovered a box belonging to my father - but there's no reason why in the dream I should conclude that the box is his, it's literally a box with zero context, but the context was somehow there none the less.

Re: Dungeon crawling or lucid dreaming?

#38
post #27

Earlier quoted context omitted.

>There's not much reasoning going on in those samples. but you agree there is some? that's the significance.

There is clearly no reasoning going on in those samples. Computers have been able to reason for longer than they've been able to dream, anyway.

>There is clearly no reasoning going on in those samples.

other people in this thread don't hold that opinion.

Re: Dungeon crawling or lucid dreaming?

#39
post #6

It feels more like a chat or than dungeon crawling. I feel like one would get better results by procedurally generating the world then using words just to describe it. Although I'm sure something like that must exist already.

What do you consider "better" in this context? The thing with textual descriptions is that it is vague enough to let you fill in the blanks. The generated text relies on the human mind to complete it. Generating a world a la Minecraft loses that ambiguity, which in this situation might actually be a problem because it can no longer lean on our imagination.

Better results in my opinion would be coherent gameplay.
Post reply on HN