Earlier quoted context omitted.
If YouTube goes exclusively to WebM/Flash, who wins that game of chicken? Apple or Google? I actually think Apple wins it as someone creates iTube. People will switch browsers. They won't give up their iPad (at least not until there are some better Android browsers on the market).
"Someone" is probably Apple, with their huge new data centers et al
Google Removing H.264 Support in Chrome
221–230 of 358 posts
Re: Google Removing H.264 Support in Chrome
#222Earlier quoted context omitted.
Licensing isn't the (only) issue for asics. Hardware decoders are only reasonably priced if they're being produced at scale. If I'm a device manufacturer and I have a choice between getting h.264 for free because it's on the SoC I'm using and paying multiple dollars (!) for a WebM decoder, not to mention wasting valuable board space and paying for it to be soldered on, which do you think I'll choose?
Someone else's SOC?
Re: Google Removing H.264 Support in Chrome
#223Earlier quoted context omitted.
There is a very clear distinction between an closed standard and a closed implementation. H.264 is patent encumbered and controlled by an organization that only temporarily does not charge for its use. It will never be open. And btw. Apple is on the H.264 consortium and will profit handily once prices will be charged for H.264. Flash is an open standard with only one implementation (unless you count gnash and swfdec,…
H.264 is patent encumbered and controlled by an organization that only temporarily does not charge for its use. What has been the result of H.264 being patent encumbered? Practically: nothing. So though it's true that it is, it has essentially caused no loss. What has been the result of SWF being open? Practically: nothing. Adobe's closed implementation remains the standard implementation. So though it's true that SW…
Shipping a browser with H.264 support is difficult for newcomers or niche players. In other industries, this is called anti-competitiveness.
Re: Google Removing H.264 Support in Chrome
#224Earlier quoted context omitted.
Licensing isn't the (only) issue for asics. Hardware decoders are only reasonably priced if they're being produced at scale. If I'm a device manufacturer and I have a choice between getting h.264 for free because it's on the SoC I'm using and paying multiple dollars (!) for a WebM decoder, not to mention wasting valuable board space and paying for it to be soldered on, which do you think I'll choose?
1) You aren't going to get H.264 decoder for free. There will be always at least license fees to MPEG-LA. 2) Current hardware video decoders are DSPs. You are not going to "waste valuable board space". It is a program in ROM, it is easy to change H.264 to VP8, you will probably even save some space.
2) If I'm not mistaken they're not general purpose computers. If they were what would be the point? Why not use a math coprocessor?
Re: Google Removing H.264 Support in Chrome
#225Fantastic. Much as I enjoyed Burn All GIFs back in the day, I don't think Burn All H.264s sounds nearly as catchy or fun. Glad Google is doing the Right Thing on this front -- however convenient or entrenched they might be, hairy patented messes like H.264 have no place on an open web.
I'm just having a hard time understanding why they're ok with bundling the Flash player with Chrome, but not carrying an h264 decoder.
Re: Google Removing H.264 Support in Chrome
#226Re: Google Removing H.264 Support in Chrome
#227Must be part of the long game by Google. Stop supporting h.264 and push their own format in their browser, which also means ChromeOS and GoogleTV. The format will need hardware because it is so difficult to decode with software. Google gets hardware support on their laptops and mobile devices, changes YouTube to be WebM only, forcing Apple/Windows/Nokia/SonyEricsson to need hardware to decode. Consumer loses out (the…
Re: Google Removing H.264 Support in Chrome
#228Google's assumption: People will add WebM encoding to their already complicated video workflows What will actually happen: Chrome will get served h.264 wrapped in Flash. Lose all round, then.
I could understand other companies not implementing WebM because it was a new codec developed by Google with no existing community or anything around it.
But such a widely used codec (all my videos are H.264), I don't understand.
Can't they just all support each others codec's, get this stupid war over with and start a large scale push of HTML5.
Re: Google Removing H.264 Support in Chrome
#229Google's assumption: People will add WebM encoding to their already complicated video workflows What will actually happen: Chrome will get served h.264 wrapped in Flash. Lose all round, then.
Well i don't know. What i see : Adobe is gonna support webm. So having only one format is gonna be possible. Browsers who supported or were gonna support H264 : - Safari (5% market share) - IE9 (0% market share right now, probably around 15% in 3 years) - Chrome (around 13 %) Browsers who supports Webm : - Firefox (30% market share) - Chrome - IE9 will probably support it via codecs which is better than nothing The b…
And of coure it's only a coincidence that most of those are the ones competing with a Google product.
Re: Google Removing H.264 Support in Chrome
#230Google's assumption: People will add WebM encoding to their already complicated video workflows What will actually happen: Chrome will get served h.264 wrapped in Flash. Lose all round, then.
Not necessarily, and not in the long run. These changes will occur in the next couple months By then flash will gain WebM playback support. This move is a good one and it does make sense, I don't think there is room for compromise in regards to the open internet and non-proprietary standards.