Earlier quoted context omitted.
Why is it that people feel so discouraged by loads of review, especially early on? I always had a good bit of imposter syndrome early on, but never considered quitting. I always assumed that you have a lot to learn, that it’s expected you’re going to suck at some level.
>Why is it that people feel so discouraged by loads of review, especially early on? Many people often think their skills and actions are them, instead of things they've acquired. The question you're asking is oddly similar to asking why people get stressed and mentally suffer at all. It's a deep and complex subject. Taking is personally only scratches the surface. Eg, I know someone who switched her career over it. I…
I was the primary architect and reviewer for a complex real-time mathematical application. When reviewing code, I was pretty much a tyrant: the code had to be correct, well tested, conform to the theory, interface with the rest of the system correctly, etc., in order to be allowed in. I remember leaving some pretty brutal reviews when the proposed design was different than what I thought it needed to be. I thought I was doing the right thing, the project lead thought I was doing the right thing, but maybe I was just making my teammate's lives hell.
In a subsequent job, I was on the receiving end: I was again the primary architect and maintainer, but still needed to seek review from a larger team (my component was part of a larger project they owned). The experience was not enjoyable: reviews sometimes took months (I sure wish I was kidding), sometimes were passthrough "LGTM! I don't understand it at all!", sometimes asking questions like "why is this mutex here" and then I have to spend 3 hours writing up an explanation for how threads and locks work in this case. I found that my mental model shifted: instead of committing small improvements here and there like cleaning up comments or renaming something I just... didn't. I didn't want to deal with a multi-day process of bugging someone to review (they were always busy), dealing with the roulette wheel of comments that might come up, the possibility that I might have to justify some minor thing that I don't even remember the reasoning for. It felt like making a PR opened you up to an uncomfortably invasive inspection, one where the reviewers look down their nose at you and ask you to elucidate why you chose to wear the red shirt today instead of the blue one, as if you're supposed to have some grand unified theory of shirt colors when the actual reasoning is "I thought red would work and it did". How are you supposed to justify why you didn't do all the things you didn't do?
I think an issue is that there's always a different approach that could be used and in a perfect world perhaps we'd iterate endlessly until we found the best one. I've seen plenty of systems that have a design very different than what I think I would do, but as it turns out those systems work too.
I've honestly become less convinced that code reviews are the answer. Is there a possibility for learning reviewer submitter? Of course. Do some teams find code reviews to be hugely beneficial? I would assume so. But I don't know if an organization-wide mandatory absolutely-zero-exceptions is the way to go.