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On-Device, Real-Time Hand Tracking with MediaPipe

ai.googleblog.com

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Re: On-Device, Real-Time Hand Tracking with MediaPipe

#12
This is neat. I'm curious about a limitation though.

Was this trained on people with missing or partially missing digits? Like if someone is missing the top part of their third and fourth finger does it always predict Spiderman or Rock for an open hand?

I don't think this is a necessary thing for an openly released piece of software that's not aimed at edge cases like these. I'm just curious about limitations and how it deals with edge cases. I also don't currently have a friend with a missing finger to test with.

(Also you could probably fine tune this model to pick up those cases. Would be curious how good results would be because I imagine it'd be difficult)

Re: On-Device, Real-Time Hand Tracking with MediaPipe

#14
post #8

I'd like to see this kind of technology employed in VR headsets to allow for more natural interaction using my hands and fingers instead of controllers.

You can buy a LeapMotion and stick it to the front of Rift right now. I've done it, it's amazingly immersive and feels fantastic.

I really wonder how this compares to the LeapMotion tracking. My suspicion is that the leap tracking is now hardened by years of real world experience, so it's probably ahead of anything that's still in the R&D stage. But hard to know without testing it.

Re: On-Device, Real-Time Hand Tracking with MediaPipe

#15
post #4

Remember that HN post the other day about someone going on a massive mission on voice recog because they can't use a mouse due to pain? Stuff like this makes me hopeful even if it seems like a gimmick when viewed in isolation.

Remember that HN post the other day

No. Link? Or can you remember any other details?

Re: On-Device, Real-Time Hand Tracking with MediaPipe

#16
post #4

Remember that HN post the other day about someone going on a massive mission on voice recog because they can't use a mouse due to pain? Stuff like this makes me hopeful even if it seems like a gimmick when viewed in isolation.

Remember that HN post the other day No. Link? Or can you remember any other details?

If I'm thinking of the same thread, the mentioned user created a speech to text accessibility platform with a partner developer (2 people operation) for disabled users.

Re: On-Device, Real-Time Hand Tracking with MediaPipe

#18
post #4

Remember that HN post the other day about someone going on a massive mission on voice recog because they can't use a mouse due to pain? Stuff like this makes me hopeful even if it seems like a gimmick when viewed in isolation.

Remember that HN post the other day No. Link? Or can you remember any other details?

http://nsaphra.github.io/post/hands/

This one perhaps

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