Earlier quoted context omitted.
GPUs have sort of plateaued except for the raytracing component. There are quite a few vendors, Mali from ARM, Adreno from Qualcomm, PowerVR from Imagination, NVIDIA's GeForce, AMD's Radeon, Intel's integrated stuff, and then there is a few more smaller players (what Matrox, Broadcom, etc.) I think there is room for an open source straightforward GPU based on the standard principles. Although maybe there is patent li…
> GPUs have sort of plateaued except for the raytracing component What? As far as I understood it, CPUs had plateaued outside of efficiencies, GPU power still follows Moore's. Generational benchmarks show big leaps in every new arch on userbenchmark, whereas CPUs from 7 or 8 years ago are only marginally slower (SC) than modern ones.
More powerful GPUs will happen as Moore’s Law continues for a few more years, but the free for all will soon be over.
This is true for the whole semiconductor industry, and the consequences will be very interesting, not necessarily in a good way.