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I quit my job today to make video games full time

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Re: I quit my job today to make video games full time

#71
post #35
post #34

I was comming in here initially to be like.... "Wait have a plan!!! reaches out with hand to pull you back from jumping off a cliff " Then I realized this dude is the maker of "1 screen platformer" he's gonna do just fine

If anyone has a link to his post about what happened when speed runners found his game its quite excellent and worth reading

Here it is: https://imgur.com/gallery/OUtDA5J

Re: I quit my job today to make video games full time

#73
post #69

Good for him, I hope he finds happiness. BUT... My ex worked for [MAJOR VIDEO GAME PUBLISHER] and if he gets a job like that: say goodbye to your friends, family, nights and weekends. I had dinner with my ex yesterday -- even tho [MAJOR VIDEO GAME] has been released for a while now there's DLCs coming out before the holidays and it's crunch AGAIN...my ex is working 6-7 days a week, 10am-10pm. The co has offices in se…

There is always that one that spews negativity. Always. And always an employee.

That one is usually right, though.

The video games industry is known for being a ruthless meat-grinder of human beings and human potential. The indie market is known for being a black hole where even good, well advertised projects vanish into without making a dime, never to be seen.

Re: I quit my job today to make video games full time

#74
post #73
post #69

Earlier quoted context omitted.

There is always that one that spews negativity. Always. And always an employee.

That one is usually right, though. The video games industry is known for being a ruthless meat-grinder of human beings and human potential. The indie market is known for being a black hole where even good, well advertised projects vanish into without making a dime, never to be seen.

For workers, yes, and that is quite expected. A company is profitable for as long as it makes games that go viral. And interest in those games fades in time, so it’s quite expected. As indie tho i know plenty of success stories out there to think otherwise.

Re: I quit my job today to make video games full time

#75
post #74
post #73

Earlier quoted context omitted.

That one is usually right, though. The video games industry is known for being a ruthless meat-grinder of human beings and human potential. The indie market is known for being a black hole where even good, well advertised projects vanish into without making a dime, never to be seen.

For workers, yes, and that is quite expected. A company is profitable for as long as it makes games that go viral. And interest in those games fades in time, so it’s quite expected. As indie tho i know plenty of success stories out there to think otherwise.

>As indie tho i know plenty of success stories out there to think otherwise.

Survivor bias. For every success there are many hundreds or thousands of failures, not all of which are necessarily of poor quality.

Re: I quit my job today to make video games full time

#76
post #75
post #74

Earlier quoted context omitted.

For workers, yes, and that is quite expected. A company is profitable for as long as it makes games that go viral. And interest in those games fades in time, so it’s quite expected. As indie tho i know plenty of success stories out there to think otherwise.

>As indie tho i know plenty of success stories out there to think otherwise. Survivor bias. For every success there are many hundreds or thousands of failures, not all of which are necessarily of poor quality.

yeah best not to do anything because some fail. non-survivors bias.

Re: I quit my job today to make video games full time

#77
post #6

XBLIG shoutout! Congrats and best of luck on your new venture.

Did you make any games for it? I still talk to many of the developers in that community.

I was an XNA MVP ... worked on a bunch of community content/articles. Was working on a game towards the end, but then the windows phone era of XNA came in and diverted my attentions, and by the time I'd made more progress on my game the community was winding down :(

Still want to revisit that game idea ... someday

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