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I quit my job today to make video games full time

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Re: I quit my job today to make video games full time

#31
> FTA: "I have sketched game ideas since I could draw a straight line. This is from my childhood sketchbook."

Sounds like he's doing what must be done. Very excited for the author. We could debate professional opportunity costs or net worth deltas resulting from his decision, but it sounds like he was dying a little bit every day and always wondering "what if..." so this move is bold and beautiful and possibly necessary for mental health. GOOD LUCK, Chris Zukowski!

Re: I quit my job today to make video games full time

#32

You left a job that gave you a cubicle? Man, I'd kill for a job that gave me a damned cubicle instead of a cacophonous open office... but sadly there are none left except for the one you just gave up.

I just want a stable, sustainable job.

Re: I quit my job today to make video games full time

#35
post #34

I was comming in here initially to be like.... "Wait have a plan!!! reaches out with hand to pull you back from jumping off a cliff " Then I realized this dude is the maker of "1 screen platformer" he's gonna do just fine

If anyone has a link to his post about what happened when speed runners found his game its quite excellent and worth reading

Re: I quit my job today to make video games full time

#36
I for one can really identify with the comment the author made about the "grey" in cubicles. My work used to have exactly those cubes and after a while it almost felt like everything looked grey and walking outside where there was color was so refreshing. It was like the difference between the Moon and Earth.

In fact I wrote a poem on my blog about this very experience of being in a cube: http://www.actinginbalance.com/square/

Now, they replaced our cubes with open-office. Actually, it is less grey but still does feel very limiting, we have a lot less space, and it is noisy.

Re: I quit my job today to make video games full time

#37

You left a job that gave you a cubicle? Man, I'd kill for a job that gave me a damned cubicle instead of a cacophonous open office... but sadly there are none left except for the one you just gave up.

It's interesting to see people pining for cubicles. It feels like yesterday when cubicles were looked at as the ultimate symbol of corporate dullness and soul-suckery.

If only we knew how much worse it could get.

Re: I quit my job today to make video games full time

#39
post #29

You left a job that gave you a cubicle? Man, I'd kill for a job that gave me a damned cubicle instead of a cacophonous open office... but sadly there are none left except for the one you just gave up.

Hallway and cubicle just make me think that probably he works for an established defence company.

Absolutely. The building reminded me of my time at Lockheed Martin.

Re: I quit my job today to make video games full time

#40
post #29

You left a job that gave you a cubicle? Man, I'd kill for a job that gave me a damned cubicle instead of a cacophonous open office... but sadly there are none left except for the one you just gave up.

Hallway and cubicle just make me think that probably he works for an established defence company.

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