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I quit my job today to make video games full time

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Re: I quit my job today to make video games full time

#12
post #7

Earlier quoted context omitted.

My first thoughts exactly. You've provided them with written and photo evidence of doing work for another company (your new venture) while being paid by them. IANAL, but I would be worried about IP claims for anything you built. Next time CYA

> For nearly 2 years I spent every night after work coding and designing it.

Doesn't matter if one does it on their own time and on their own equipment. It entirely* depends on any agreements one has with their employer. Moonlighting and intellectual property can get very sticky very quickly.

*modulo applicable laws in your part of the world

Previously: https://news.ycombinator.com/item?id=2208056

Re: I quit my job today to make video games full time

#13
post #4

Be careful about doing side projects on work time or with company resources. Some vindictive employers may use this against you.

Comments from the author on the subject: https://imgur.com/gallery/CVq5bO8/comment/1698922551

> I am careful. I worked with my company's IP department to get a clear. I had to sit with a company lawyer to explain my video game.

> Also they are COMPLETELY different industries. So they didn't care. It was the weirdest meeting that laywer had ever had at my company.

Re: I quit my job today to make video games full time

#14
post #4

Be careful about doing side projects on work time or with company resources. Some vindictive employers may use this against you.

The creator of this cleared it with his old employer at least. [0]. It's a good advice in general though.

[0] https://imgur.com/gallery/CVq5bO8/comment/1698923539

Re: I quit my job today to make video games full time

#15
post #10

Earlier quoted context omitted.

> For nearly 2 years I spent every night after work coding and designing it.

> I would sketch out game ideas and maps while pretending to take notes in the endless deluge of meetings... stand-ups... backlog grooming... weekly-syncs... retrospectives... and project kickoffs...

"I am careful. I worked with my company's IP department to get a clear. I had to sit with a company lawyer to explain my video game. Also they are COMPLETELY different industries. So they didn't care. It was the weirdest meeting that laywer had ever had at my company."

--zukalous (the guy in question)

Re: I quit my job today to make video games full time

#16
post #10

Earlier quoted context omitted.

> I would sketch out game ideas and maps while pretending to take notes in the endless deluge of meetings... stand-ups... backlog grooming... weekly-syncs... retrospectives... and project kickoffs...

"I am careful. I worked with my company's IP department to get a clear. I had to sit with a company lawyer to explain my video game. Also they are COMPLETELY different industries. So they didn't care. It was the weirdest meeting that laywer had ever had at my company." --zukalous (the guy in question)

Those two blocks of statements are independent (doing a side project in your free time vs doing some of the work during working time).

Re: I quit my job today to make video games full time

#18

Earlier quoted context omitted.

"I am careful. I worked with my company's IP department to get a clear. I had to sit with a company lawyer to explain my video game. Also they are COMPLETELY different industries. So they didn't care. It was the weirdest meeting that laywer had ever had at my company." --zukalous (the guy in question)

Those two blocks of statements are independent (doing a side project in your free time vs doing some of the work during working time).

Just reporting what I found, I think the guy is on thin ice. If the company treats him well though, he will be fine.

Re: I quit my job today to make video games full time

#20

Earlier quoted context omitted.

Those two blocks of statements are independent (doing a side project in your free time vs doing some of the work during working time).

Just reporting what I found, I think the guy is on thin ice. If the company treats him well though, he will be fine.

If he sat down with the lawyers and discussed the IP, he's a step ahead of the guy working on a game project, and not having consulted the legal aspects.
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