JavaScript Super Mario Kart
nihilogic.dk
JavaScript Super Mario Kart
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Re: JavaScript Super Mario Kart
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#8Sry.. it does not feel good. It's like alpha stadium. No collision detections, the sprites flickers sometimes, no gifts and stuff. Its like the first lesson of a game development tutorial, where you learn to add basic movement to your sprites.
Over two years ago. Emphasis on the over two years ago part.
Re: JavaScript Super Mario Kart
#9So now you take this, and write a NodeJS server, and you could have yourself 2 player SNES through a web browser.
I'm only sure it runs in Chrome, and it gets all sorts of screwed up when more than one person is trying to use it, but you can check it out running Startropics here:
Controls are:
D-Pad = Arrow Keys
D = A
F = B
To me, the two most impressive things are that 1) vNES has been running through screen on my server for months straight without an issue, and 2) Startropics has as well.[1] http://www.thatsanderskid.com/programming/vnes/index.html
Re: JavaScript Super Mario Kart
#10In lieu of that, I present to you something much more interesting: A complete step-by-step guide to writing your own fully functioning gameboy emulator in javascript+html5 (without sound.) It's really easy to follow even if you know nothing at all about emulators.
http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-C...