Roblox hits 100M monthly active users, bigger than Minecraft
51–60 of 237 posts
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#52I'm reading all the threads here and wonder: is there a similar type of game that is safe for kids to use? I'd love to have the collaborating with other kids to build things, but I'm deeply concerned about the predatory aspects other parents are describing here. Is there an open source version of Roblox or Minecraft that you can run on your own server and only invite known people (neighbors, friends, etc.) to play on…
You might also be interested in minetest?
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#53Re: Roblox hits 100M monthly active users, bigger than Minecraft
#54Earlier quoted context omitted.
Seems like this type of brain-dead simple feature -- frictionless joining of gameplay servers from a friends list -- would be something Mojang should consider adding to up their engagement. Minecraft is interesting because, according to Google Trends, it had finally been slowly dying out in terms of search volume for years.. ( https://trends.google.com/trends/explore?date=all&q=minecraf... )... until a few weeks ago!…
Minecraft as a game has never progressed from where it started. There is nothing new in it (new items, new structures etc don't count, they provide the same experience, just colored differently) while a game like Terreria is done so well with fantastically structured gameplay and progression. After you've gotten to a certain level in Minecraft, the game becomes pointless.
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#55Earlier quoted context omitted.
I have to say that the parental controls are really strict, in particular the chat auto-moderation, to the point that any word or sentence that could be remotely considered inappropriate is censored. I suppose this is a good thing considering that most players are young kids.
Are you sure about that? http://habitatchronicles.com/2007/03/the-untold-history-of-t...
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#56My 8 year old son switched to Roblox from Minecraft a while back, he loves it, he spends a lot of time in RobloxStudio making his own mini games. All seems quite cool, just make sure you turn on all the parental/privacy controls, there is a high amount of interaction with random other players.
I have to say that the parental controls are really strict, in particular the chat auto-moderation, to the point that any word or sentence that could be remotely considered inappropriate is censored. I suppose this is a good thing considering that most players are young kids.
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#57Earlier quoted context omitted.
Its better than apps with in app purchases and ads.
I had to remove Roblox from our devices because all of the levels my daughter would load were either not age appropriate or would put IAP purchase buttons under the controls so you couldn’t avoid hitting them accidentally. It was incredibly scummy. My kids are young so maybe they just don’t know how/where to find decent levels but it felt gross and wasn’t something we wanted to encourage. IAPs were absolutely everywh…
I've tried to get in to it myself to better understand it as a mechanism, and I'm at a loss as how it's so popular.
My guess is that on the surface it looks innocent enough to naive parents but in reality it's quite a bit 'elsagate' in nature.
I am happy that, right now, he prefers to spend time in Minecraft with his headset, it's a much more positive game (making houses and exploring without predatory in app purchases).
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#58Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#59Earlier quoted context omitted.
I have to say that the parental controls are really strict, in particular the chat auto-moderation, to the point that any word or sentence that could be remotely considered inappropriate is censored. I suppose this is a good thing considering that most players are young kids.
Ah, interesting. That explains the Roblox memes I see from time to time with very odd grammar. "Go commit neck rope", "I will un-alive you", and "Do you are have stupid?"
Re: Roblox hits 100M monthly active users, bigger than Minecraft
#60Both of my kids played a lot of Roblox until we banned it. They easily became obsessed and were violent when removed, even with a tightly controlled schedule. They would try to connect to offer WiFi networks to get access and would steal our phones to get access. We ended up having to detox them like it was a drug. Beyond that we found that the openly mod-able nature of the game allowed some remarkably disgusting 3D…
Video games can have a very similar reaction on the brain as drugs in the release of dopamine. This is my biggest fear raising my kids in this technology driven age.
Capitalism has optimised itself to the point where you are nothing more then meta data. Its at the point where a team of accredited people can sit infront of the meta data, and your product, and they can design ways to trigger dopamine responses.
Putting "any" kind of "modern product" in your childs hand will lead to one thing. Now put a connected device in their hands, and your putting your child in the hands of unlimited amounts of teams, using unlimited amounts of tickery, to earn profit from your child.
Now add back in a dynmically manipulated game environment, where these tools are utilised by predators to exploit your child for their version on profit.
This is the challenge of being a modern parent. Junk food, everywhere, all the time.