Nice, this also includes the infamous half-life 2 leak from 2007 as well as some other ones that definitely weren't officially released. Or like re-volt, which is now owned by a company still actively trying to take down mirrors of the code that pop up, hence any unofficial port of it only releases in binary form. But then again a lot of the older leaked ones, nobody probably cares about too much. There's definitely…
Game Source Code Collection
81–90 of 90 posts
Re: Game Source Code Collection
#82This is, can I just download the source code and look through it without any major caveats like already owning the corresponding game or having permission from the publisher?
I see that some of the source code has a license associated with it, e.g. licenses claiming that the content's in the public domain, but I'm unsure if such licenses are necessarily legitimate.
Re: Game Source Code Collection
#83Some of my favorites are not listed. Notably, Jedi Knight: Jedi Academy had some of the best gameplay of all time. I played through a couple of months ago and the lightsaber combat is still amazing by modern standards. https://github.com/grayj/Jedi-Academy
Re: Game Source Code Collection
#84Earlier quoted context omitted.
The BBC did that to save money for new magnetic tape used for archiving. They thought that parts of their archives were just not valuable enough to preserve and chise to overwrite them instead. Unfortunately, some of the overwritten material turned out to be much more interesting and valuable in retrospect, for example a host of Doctor Who episodes which are now lost completely.
Context that's often forgotten here is that the BBC typically didn't even have the contractual right to rebroadcast these programmes (the actors' union would have stipulated a maximum number of broadcasts, for example two within 7 days). And video releases weren't yet a thing even if the rights could have been secured, so the apparent value of these archives was minimal. https://en.wikipedia.org/wiki/Wiping#Rights
"Talent unions were highly suspicious of the threat to new work if programmes were repeated; indeed, before 1955 Equity insisted that any telerecording made (of a repeat performance) could only "be viewed privately" on BBC premises and not transmitted"
I'm trying to work out if there's a misunderstanding here, as this only applies to repeat performances, not presumably the original performance. So I wonder if recording at all at that time was not standard practise. I tried to work out in what circumstances telerecording was actually used for at that time, havent found much, but found this interesting white paper on recording the Queens coronation.
Re: Game Source Code Collection
#85Earlier quoted context omitted.
The archive entry is mislabeled; the Half-Life 2 leak was in 2003 [1]. [1] https://www.eurogamer.net/articles/2011-02-21-the-boy-who-st...
It's not mislabeled, there was a later leak of the 2007 version, which happened in 2012: http://www.valvetime.net/threads/source-engine-code-leak-ver...
Re: Game Source Code Collection
#86Earlier quoted context omitted.
It's not mislabeled, there was a later leak of the 2007 version, which happened in 2012: http://www.valvetime.net/threads/source-engine-code-leak-ver...
I'm aware of the later leak, but at least the screenshots attached to the Archive file are from the 2003 leak. https://ia800800.us.archive.org/24/items/HalfLife22007Source...
Re: Game Source Code Collection
#87Space Funky B.O.B. is interesting due to the amount of swearing in the comments of the source code.
Super Noah's Ark 3D is notable for many reasons. It is an unlicensed Christian game that used a pass through style cartridge. It is based on the Wolfenstein 3D engine, and actually included some emails from John Carmack and Rebecca Heineman from back in the day. A delightful insight into software development decades ago.
https://eludevisibility.org/2018/super-noahs-ark-3d-source-c...
Re: Game Source Code Collection
#88Earlier quoted context omitted.
Context that's often forgotten here is that the BBC typically didn't even have the contractual right to rebroadcast these programmes (the actors' union would have stipulated a maximum number of broadcasts, for example two within 7 days). And video releases weren't yet a thing even if the rights could have been secured, so the apparent value of these archives was minimal. https://en.wikipedia.org/wiki/Wiping#Rights
Your link states "Talent unions were highly suspicious of the threat to new work if programmes were repeated; indeed, before 1955 Equity insisted that any telerecording made (of a repeat performance) could only "be viewed privately" on BBC premises and not transmitted" I'm trying to work out if there's a misunderstanding here, as this only applies to repeat performances, not presumably the original performance. So I…
So telerecording was just a weird hack, and for a repeat performance you would expect to bring the actors into the studio again.
Re: Game Source Code Collection
#89Earlier quoted context omitted.
IMHO that shouldn't be too much of a concern. As long as it's just the sources leaked and you only distribute your modified versions of it plus binaries, but not all the games assets, players still need a copy of the original game to actually play it. (So as long as people don't pirate it, it should be fine and if it's still on sale make them an additional buck or two, but that question is somewhat orthogonal.) I'd e…
Wow, this comment is far removed from reality. The copyright holders are the only ones allowed by law to modify and or distribute the game or any of its parts unless they hand out licenses. In other words, touching leaked source code is pretty much illegal. It is mostly a question of how long it takes until they will bother to send lawyers after you if you do. Game develipers often don't own the thengames they are wo…
Re: Game Source Code Collection
#90Something I want to ask for quite a while: what is the copyright status of Archive.org? Is it legal? I'm asking not just for this source code collection: they host lots of DOS and console games on their website, which I highly doubt are in public domain or under a free license. They also have lots of scans of some recent publishings (particularly in my mind, I knew they have plenty of Japanese manga magazines from th…
Magazines like Shonen Jump or something else? Any examples?