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Photorealistic Path Tracer

thume.ca

21–30 of 98 posts

Re: Photorealistic Path Tracer

#21
post #2

Well I hoped to be on HN today for my high-effort blog post on generics and metaprogramming ( http://thume.ca/2019/07/14/a-tour-of-metaprogramming-models-... ) but at least I'm on HN for something :P Edit: And at least right before I go to bed my post technically made it on the front page in the very last slot :) I'm also glad people like my ray tracer, it was super satisfying to build, and nice to have a project tha…

Ayyyy, CS488. Lovely renders, and great write-up! What learnings from this assignment/course do you feel will be the most useful in future projects (graphics or otherwise)?

P.S. I wish Trains (CS452) had something so demo-able. ;)

Re: Photorealistic Path Tracer

#25
post #2

Well I hoped to be on HN today for my high-effort blog post on generics and metaprogramming ( http://thume.ca/2019/07/14/a-tour-of-metaprogramming-models-... ) but at least I'm on HN for something :P Edit: And at least right before I go to bed my post technically made it on the front page in the very last slot :) I'm also glad people like my ray tracer, it was super satisfying to build, and nice to have a project tha…

Ayyyy, CS488. Lovely renders, and great write-up! What learnings from this assignment/course do you feel will be the most useful in future projects (graphics or otherwise)? P.S. I wish Trains (CS452) had something so demo-able. ;)

For those curious, CS452 is Real-Time Programming:

https://www.student.cs.uwaterloo.ca/~cs452/

Re: Photorealistic Path Tracer

#26
This is amazing work. It is very well written and very well presented. Congratulations!

Ray tracing is fun! Writing code that simulates physical optics and generates a photorealistic image can be very gratifying. Many years ago, I dabbled in ray tracing briefly and it was exciting. I have archived some of the code here, in case, you want to take a look:

- https://github.com/mycask/java-ray-tracing (A very rudimentary orthographic ray tracer written from scratch in Java)

- https://github.com/mycask/pov-ray-tracing (Examples written while learning POV-Ray)

Re: Photorealistic Path Tracer

#27
post #2

Well I hoped to be on HN today for my high-effort blog post on generics and metaprogramming ( http://thume.ca/2019/07/14/a-tour-of-metaprogramming-models-... ) but at least I'm on HN for something :P Edit: And at least right before I go to bed my post technically made it on the front page in the very last slot :) I'm also glad people like my ray tracer, it was super satisfying to build, and nice to have a project tha…

Hah you’re obviously capable. Some big firm will scoop you up no problem.

Truly capable people rarely want to be “scooped up by some big firm”, much less “no problem”.

Re: Photorealistic Path Tracer

#28
First of all, great work. In the "Final Scene" with DOF, the reflection of the mandelbox on the stapler seems to be more in focus than the stapler itself, is that actually correct?

Re: Photorealistic Path Tracer

#29
post #2

Well I hoped to be on HN today for my high-effort blog post on generics and metaprogramming ( http://thume.ca/2019/07/14/a-tour-of-metaprogramming-models-... ) but at least I'm on HN for something :P Edit: And at least right before I go to bed my post technically made it on the front page in the very last slot :) I'm also glad people like my ray tracer, it was super satisfying to build, and nice to have a project tha…

You're in the very first slot now. Congrats, this is super impressive, both in implementation and documentation.

sadhghsgd asdgsad
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