> Now, of course, we designers know to make the upgrades come in a constant flow of smaller improvements. A host of bars slowly filling up and numbers increasing, so that the warm feeling never stops. I don't think that's necessarily true. WoW moved more and more towards this model and all it did was make the game predictable and grindy. You need big chunks of uncertainty (will we kill the boss? will it drop what I'm…
Note: This is likely not as neat an analogy/example as I would like, but it seems relevant. I used to be an actual heroin addict, many many years ago. Finding the next hit every day/every couple of days was nearly as satisfying as the actual rush of the drug itself. In fact, this effect was so powerful, that the "come thru" message from my dealer, and driving over to his, would make my withdrawal symptoms subside nea…
https://en.wikipedia.org/wiki/Reward_system#Anatomy
Though I've not read any articles on heroin or these long lengths of time specifically, opitates are known to have these anticipatory responses in the brain like the one you describe.
Brains are indeed totally crazy.