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Build apps not businesses.

sahillavingia.com

11–20 of 70 posts

Re: Build apps not businesses.

#11

If your goal is to do what you love, sure. If your goal is to do what you love and maybe get lucky enough to have it turn into a business, maybe... sure, still might work, but might not. If your goal is to start a business, this is terrible advice.

[deleted]

Re: Build apps not businesses.

#12

If your goal is to do what you love, sure. If your goal is to do what you love and maybe get lucky enough to have it turn into a business, maybe... sure, still might work, but might not. If your goal is to start a business, this is terrible advice.

There is no point starting a business by doing something that you don't love.

Re: Build apps not businesses.

#13
How many projects are only a couple of hours in length? I started down this road, and ended up with a list of "learning experiences"; nothing that I'd inflict upon anyone else.

I guess I'd add "... but don't release it". If it's just to build up a portfolio, you can usually make the source code available and maybe a demo.

I do like the idea of "programmer portfolios", however.

Re: Build apps not businesses.

#14
post #9

Build businesses, not apps. But hey, whatever floats your boat is right.

Or build apps that may become profitable enough to turn into a business.

Don't set off to build a business for the sake of building a business, build something for the sake of building it and then see how it goes.

Re: Build apps not businesses.

#15
There are some differences in approach that need to be considered.

If you're building an app purely for fun, you can expect users to create an account before they start using your software.

If you're building a business, you may need to allow people to try your software without creating an account at all. The alternative is a super-high bounce rate. This could arguably be called a UI issue, but it's also marketing.

If you don't think about stuff like this from the start, chances are you're going to need more than a trivial rewrite if your idea starts to take off. If you're intent on bootstrapping in your spare time, that can be a killer.

Re: Build apps not businesses.

#16
Maybe there's some truth in this...

It's scratching those little itches that often times leads to a business, while many times, the business first product 2nd leads to pivot, after pivot, after pivot.

I think both work, and the answer lies in the middle. Scratch your itch, and then see if it can become something bigger. I think Balsamiq is a great example of this.

Re: Build apps not businesses.

#17

It's fast It's fun It's the ultimate resume Sure, if you're trying to land a job, the build apps not businesses approach can work (and is possibly better than the opposite approach, cost/benefit-wise). If you're trying to become your own boss, you need to consider the alternative.

Not at all. The article mentions David Heinemeier Hansson but it completely misunderstands DHH's philosophy, if anything DHH in favor of this kind of approach- working on the side along with a stable job until you are reasonably confidant that your app has traction at which point you can jump onto your app and monetize it. There really is no point in trying to "build a business" when you don't even know your idea is even remotely feasable. The kind of obsessive tunnel vision about "building a business" is a waste of time of the programmer.

Re: Build apps not businesses.

#19

It's fast It's fun It's the ultimate resume Sure, if you're trying to land a job, the build apps not businesses approach can work (and is possibly better than the opposite approach, cost/benefit-wise). If you're trying to become your own boss, you need to consider the alternative.

> If you're trying to become your own boss, you need to consider the alternative.

They're not necessarily mutually exclusive. One of the nice things about working as a freelancer/contractor is that you are used to managing your time and possibly working on several projects for different clients anyway. If you choose to spend some of your time developing side projects as well, whether for professional development or simply personal satisfaction, no-one's going to stop you... Just keep the expectations realistic about whether a project is being done as a serious business proposition and therefore justifies the time to develop it properly in that light, or a fun side-project that shouldn't be allowed to become a time sink!

Re: Build apps not businesses.

#20

How many projects are only a couple of hours in length? I started down this road, and ended up with a list of "learning experiences"; nothing that I'd inflict upon anyone else. I guess I'd add "... but don't release it". If it's just to build up a portfolio, you can usually make the source code available and maybe a demo. I do like the idea of "programmer portfolios", however.

Oh yes, damn learning. That pesky little utterly useless thing. Heck burning for eternity in the fires of the underworld is preferable to having learning "inflicted" upon oneself.
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