Earlier quoted context omitted.
These games were not just on Apple's platform. I think these types of games are predatory. What is wrong with just selling a whole game? It is hard to find any game these days that comes out complete. Blizzard did it with Star Craft 2 and for that reason, I refused to buy it.
There are plenty of games you can buy on the iOS store. What's wrong with buying a whole game?
'My son spent £3,160 in one game'
41–50 of 340 posts
Re: 'My son spent £3,160 in one game'
#42This is disgusting. Yes parents should be aware of these things but shifting the burden of locking down every system a child uses when this could be handled at the app store or financial processor level is ridiculous. It seems that some of these people are claiming that the game is not distinguishing well between fake and real currency. There are definitely games I've played where this is ambiguous as well. IMO there…
I know Apple asks for Face ID or Touch ID when making in app purchases. This seems like a deterrence, but not sure about Android.
Re: 'My son spent £3,160 in one game'
#43Re: 'My son spent £3,160 in one game'
#44Wait, why the fuck does a 12 year old child have a bank card?
Re: 'My son spent £3,160 in one game'
#45The actual purchase of system currency can be controlled while allowing the dependent to make their own choices on how to spend it.
Re: 'My son spent £3,160 in one game'
#46This is disgusting. Yes parents should be aware of these things but shifting the burden of locking down every system a child uses when this could be handled at the app store or financial processor level is ridiculous. It seems that some of these people are claiming that the game is not distinguishing well between fake and real currency. There are definitely games I've played where this is ambiguous as well. IMO there…
But still though, they gave the kid their credit card. If you don't want your kid to spend £3000 then don't give it to them? Not defending any particular app's behaviour. Without any first hand knowledge, I certainly believe that there are scummy games out there using dubious methods to get people to rack up IAP.
The article said it was a 22 year old with cerebral palsy using his own account (presumably his own credit card).
Re: 'My son spent £3,160 in one game'
#47This is disgusting. Yes parents should be aware of these things but shifting the burden of locking down every system a child uses when this could be handled at the app store or financial processor level is ridiculous. It seems that some of these people are claiming that the game is not distinguishing well between fake and real currency. There are definitely games I've played where this is ambiguous as well. IMO there…
But still though, they gave the kid their credit card. If you don't want your kid to spend £3000 then don't give it to them? Not defending any particular app's behaviour. Without any first hand knowledge, I certainly believe that there are scummy games out there using dubious methods to get people to rack up IAP.
Re: 'My son spent £3,160 in one game'
#48so obviously I gave him full control over "his entire savings"
Re: 'My son spent £3,160 in one game'
#49I get instant purchase notifications on my bank cards; it's really good to know exactly when they get used.
Re: 'My son spent £3,160 in one game'
#50This is disgusting. Yes parents should be aware of these things but shifting the burden of locking down every system a child uses when this could be handled at the app store or financial processor level is ridiculous. It seems that some of these people are claiming that the game is not distinguishing well between fake and real currency. There are definitely games I've played where this is ambiguous as well. IMO there…
But still though, they gave the kid their credit card. If you don't want your kid to spend £3000 then don't give it to them? Not defending any particular app's behaviour. Without any first hand knowledge, I certainly believe that there are scummy games out there using dubious methods to get people to rack up IAP.
I have less sympathy for the high-school and college kids who did this.