I don't know why, but Apple has constantly had bad mice. The hockey puck is mentioned in the article which is probably the worst mouse Apple has made. Then came the Apple Pro Mouse (the transparent one) which didn't have a scroll wheel and IIRC didn't have a right click either. In the early 00s those features were super common. I remember having a Microsoft's Intellimouse with a scroll wheel in the late 90s. Then cam…
Back when I switched from Windows to Mac in 2006, I found this perhaps the most disruptive aspect; everything else was pretty standard GUI stuff, but the mouse behaviour was a nightmare. Windows had a different acceleration curve that felt super snappy (at the cost of a loss of precision), whereas on the Mac it was sluggish; it was a chore to get the mouse pointer to move anywhere.
For years I ran various apps that would fix the acceleration, including a tool from SteelSeries. I wasn't alone in being frustrated — forums were full of discussions about this. I'm not sure what happened or when, but I haven't needed that app in a long time. Apple must have changed the acceleration curve — I don't see any other explanation. Perhaps it came with the attempts at unifying the trackpad with iOS gestures, which require a 1:1 correspondence of your movement with what happens on the screen.