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Anomalous CPU utilization on Windows build node caused by ads

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Re: Anomalous CPU utilization on Windows build node caused by ads

#11
I see people talking about ad farming - but this seems like for whatever reason IE was opened - and it's default home page is MSN, which has ads.

Not saying that IE should've ever been opened in the first place but this doesn't sound very malicious? It is pretty sad how much resources pages like that take though.

Re: Anomalous CPU utilization on Windows build node caused by ads

#12
Things like these is why most Mac converts never want to return to Windows. Not just the issue in TFA/post, which may seem trivial, but the overall “telemetry” debacle and experiences like jtdev’s comment.

For all their claims of having reformed, Microsoft will always be that ex you don’t want to do anything with ever again.

There are worse horrors than the lack of a physical Escape key, waiting on the other side of the fence.

Re: Anomalous CPU utilization on Windows build node caused by ads

#14

The guy probably has infected machine... which is far more likely than MS runing ad farm

We have all the proof we need that MS is running an ad farm from the base windows experience. What proof do you have that he was infected with malware beyond that?

And what is the proof?

Re: Anomalous CPU utilization on Windows build node caused by ads

#16
post #6

A related observation: I have between 4-8 *nix, MacOS, iOS, machines running on my home network at any given time. I’m using piHole (with base config) to block ad traffic. My blocked percentage hovers around ~10%... until I boot up my one Windows 10 machine, which spikes the blocked ad traffic to ~25% and remains that high -with zero applications running mind you - until I shutdown the machine, after which it quickly…

I’ve seen less on the Windows 10 Pro version (switched off all datasending features on install).

Re: Anomalous CPU utilization on Windows build node caused by ads

#18
I sympathize with the pickle, but this sounds more like a case of misconfigured build node. Why Internet Explorer is even on it? If OP RDP'd to the machine and saw IE window open, wouldn't this mean that build processes are running under whatever account interactively? Why?

Re: Anomalous CPU utilization on Windows build node caused by ads

#19
post #4
post #2

The duality of modern Microsoft is absolutely astounding. How they can simultaneously do incredible things for Github, and open source Windows components, while continuing to not fix the most user hostile Windows ever produced, is completely bonkers. My litmus test for whether Windows is finally fixed is whether of not it’s possible to install it without Candy Crush, but unfortunately without killing the network and…

Seems to me that DirectX is the last remaining barrier to finally getting the majority of the Windows user base to migrate to Linux. That and driver support.

Along with everything else that could be said about this, I don’t think that is even a major problem. Everything I’ve tried to run on Steam Proton runs at 60 FPS with highest settings. My guess is that Vulkan has enabled much better Direct3D emulation.

(Of course, I don’t play much and I didn’t bother to benchmark. It probably is still worse than native in many cases. But hey, glitch free and fast enough for me. Was very surprised to see games with Denuvo running great.)

Re: Anomalous CPU utilization on Windows build node caused by ads

#20
post #4

Earlier quoted context omitted.

Seems to me that DirectX is the last remaining barrier to finally getting the majority of the Windows user base to migrate to Linux. That and driver support.

You are ludicrously incorrect, just as everyone for the past 2 decades has been when they have predicted the year of the Linux Desktop. This trend will continue until Linux Desktop people stop underestimating what users actually do with computers.

Nothing. They moved to mobile instead
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