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Ask HN: What are you working on?

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Re: Ask HN: What are you working on?

#271

Erudito Keyboard for iPhone ( https://erudito.io ) It's a mini game in an iPhone keyboard, you play from any App, just by writing. Common words give you little or no points, infrequent words give you points. You get bonus points when you write a sequence of words with points. There is a leaderboard where you can compare your "skills" against other users and friends. Still need to implement a feature to segregate each…

That's kind of cool, but I immediately ask myself what kind of security measures are in place. What happens so that every word I type isn't automatically uploaded somewhere where I do not know how it is handled?

Thank you @tomcatfish! Regarding security, yes that's an issue. At the end of the day as a user, all you can do is trust. So the company is incorporated in UK, your data is protected under the GDPR, we use the minimum amount of data necessary to make the game work, we use SSL, authentication is done by Apple or Facebook (whichever user prefers).

We don't sell information, nor we plan to use Ads, because of that there is a pay subscription.

Anyhow every time you need to type something sensitive you can disable or switch to iPhone's native keyboard and go back whenever you are ready to play again :). (by Apple's design 3rd party keyboard get disabled when typing on a sensitive/password/etc input)

Re: Ask HN: What are you working on?

#272

Loop Thesis ( https://loop-thesis.com ), a multiplayer time traveling puzzle/arena shooter that allows players to simultaneously travel to different points on the timeline. In co-op/multiplayer this allows you to do things like send someone back in time to open a door for another player in the future, or pull objects outside of time to effect someone in the past. There's a big focus on experimentation and discovery.…

This is god send for my Autistic son who singularly obsessed about space-time continuum these days. He was even looking for games along the same theme. Do you have a patreon or planning to have one? Perhaps we can have a side conversation on ways to support your effort. Last question, any definitive resource you can point to for a 11 year old to grok the concept of space-time mechanics and other fundamentals concepts before tackling the concept of time travel. Cheers!

Re: Ask HN: What are you working on?

#273

Earlier quoted context omitted.

What a cool thing to be working on! What scale does your pilot installation produce at?

We are still constructing it. Total area in building is 300 m2. Active growing area in Deep Water Culture (DWC) system is about 100 m2. 25 m2 packing room, 25 m2 people facilities etc. Estimated production, 600 lettuce plants per week (6000 growing positions). About 9 m3 for fish, rainbow trout, max 200 kg in the system. Total amount of water in the system is about 30 m3. The insect facility isn’t even on the drawing…

What a wonderful idea! Best of luck and I hope you share your progress on HN so we can see more.

Re: Ask HN: What are you working on?

#274
I’m spending much of my free time experimenting with tech which augments the creative process.

- Creating variants on the fly [1]

- WebGL shader composition [2]

- Plug n’ play wireless mesh devices for sensing and control

My goal is to properly test them with absurd interactive art projects :D

[1]: https://github.com/awfulaxolotl/tastes [2]: https://github.com/awfulaxolotl/lucida

Re: Ask HN: What are you working on?

#275

Been spending 4+ hours per day studying languages for the last year and a half. It started as a challenge to learn German, and now it's spiraled into going to polyglot conferences and doing "learning challenges". Right now, my main focus is on Swedish, but I've joined a 3-month language challenge, where I'm trying to learn as much of Inuktitut as I can. Since 2 weeks ago, I study most days on Twitch as personal motiv…

4 hours a day? How do you manage all your life sustaining activities after work?

I get up early and go to bed early. I have no energy after work, so I study in the morning from 4a-8a'ish. It took a little life-hacking to get used to, but I feel a lot more accomplished each day, before I even get into the nitty-gritty meetings and pushing code.

Re: Ask HN: What are you working on?

#276

I'm building a lightweight framework for A/B testing on sites. It's like Optimizely except it weighs just 5kb, is self hosted and allows you to build and launch split tests from inside your IDE or via CD.

How do you build that. I mean, what goes into building an A/B Testing system. Does it involve a bunch of statistics and maths?

It's surprisingly simple. Split testing tools are really just feature toggles with RNG and a little tracking.

The stats and maths are mostly on the reporting side. We just rely on a bunch of Chi-squared hypothesis tests - that's about the hardest part to an A/B testing system.

Re: Ask HN: What are you working on?

#277

Working on a fully automated UV unwrapper for 3D meshes. Its basically the process of flattening a 3D object down to a square. used mainly for texturing. http://www.ministryofflat.com

Regarding your twitter question: you can create an anonymous temporary file with no name or backing store since recently (4.x, iirc). You should be able to use dup(2) and unix sockets to send the descriptor over.

Re: Ask HN: What are you working on?

#278

I'm building a lightweight framework for A/B testing on sites. It's like Optimizely except it weighs just 5kb, is self hosted and allows you to build and launch split tests from inside your IDE or via CD.

That sounds fun. Do you have your work in progress already published somewhere?

We are looking to open source in a month or two's time.

I'll most definitely submit it to Hackernews at some point. But for now, I want to refine it so it's easy for others to pick up and use.

Re: Ask HN: What are you working on?

#279

Am working on https://www.savio.io We help product teams centralize their customer feedback from tools like Intercom, Help Scout, and Slack, and then use it to make data-driven decisions about what features to build. My business partner and I have sold two SaaS businesses (we started one and bought the other). Savio is our third. It was born from the frustrations we had at the first two. We'd get lots of customer fee…

Hi, Embarking on my own sass journey. Would love to connect with you to hear about your thought process I sass pricing strategies. Thanks Ananth

Re: Ask HN: What are you working on?

#280
I took a break from straight coding in my side projects. I had this domain since 2003, and I always wanted to make an educational project. I decided to try to make a course on how to teach kids how to program using Scratch.

Its been an interesting challenge making this. I had to learn about how to structure lessons, how to setup lighting, and a whole host of other things. My 5 year old daughter is helping me make it. She does some of the video and she helps me iron out the lessons.

Its slow going, but its a lot of fun.

https://nextlesson.com

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