Ask HN: What are you working on?
121–130 of 560 posts
Re: Ask HN: What are you working on?
#122Working on hug 3.0
Re: Ask HN: What are you working on?
#123Working on a fully automated UV unwrapper for 3D meshes. Its basically the process of flattening a 3D object down to a square. used mainly for texturing. http://www.ministryofflat.com
Re: Ask HN: What are you working on?
#124It's like Optimizely except it weighs just 5kb, is self hosted and allows you to build and launch split tests from inside your IDE or via CD.
Re: Ask HN: What are you working on?
#125I also wish I had time for some Side Projects.
Re: Ask HN: What are you working on?
#126I'm building a lightweight framework for A/B testing on sites. It's like Optimizely except it weighs just 5kb, is self hosted and allows you to build and launch split tests from inside your IDE or via CD.
Re: Ask HN: What are you working on?
#127In my free time I've been working on a 2D MMORPG engine in C#. I'm working on the networking code right now, working toward being able to connect and move around the game world. I'm enjoying the network code, but I'm really looking forward to getting back to shader code and implementing dynamic lighting at some point down the road. Wanting to build an MMORPG was the main thing that got me interested in software devel…
That must be so fulfilling and a huge thing to be proud of. Good luck :)
Re: Ask HN: What are you working on?
#128Indoor vegetable and fish farm, i.e. aquaponics, in a fully circular production system. We are building our pilot installation right now. Additionally we got two government grants: one to set it up monitored with sensors, and a production management system, for future automation, traceability and transparency for the food chain; the other to start taking in food waste and converting into fish food via insect larvae,…
Re: Ask HN: What are you working on?
#129I present to you, the worst game in the entire world - https://www.lifepim.com/apps/LifeSIM/battle