Live data from Hacker News

A 30th anniversary note to Prince of Persia fans

jordanmechner.com

101–102 of 102 posts

Re: A 30th anniversary note to Prince of Persia fans

#101

along with the 6502 hex op codes I once knew by heart. A9 is LDA #, load accumulator immediate. I've forgotten all the others, but will never forget that one.

20 D2 FF for JSR $FFD2, which was the C-64 subroutine to output a character to the screen. Or use 4C, to JMP instead for tail-call optimization.

I have a laminated copy, wallet-sized 6520 opcode page from an Apple II programming manual, just in case I need it.

Re: A 30th anniversary note to Prince of Persia fans

#102
post #91

Earlier quoted context omitted.

Thanks for sharing this. Do you have a source for this fact? :)

https://www.polygon.com/features/2018/10/3/17924770/assassin... This provides a pretty good overview of what happened. What was originally an idea for a next-gen, open-world Prince of Persia game became what is now the Assassins. > ... I’m asking, “OK, so what’s next?” And I was told, “Let’s do a Prince of Persia, but for the next generation of consoles.” > At first we thought that we could do a Prince of Persia open…

Thanks :)
Post reply on HN