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A 30th anniversary note to Prince of Persia fans

jordanmechner.com

71–80 of 102 posts

Re: A 30th anniversary note to Prince of Persia fans

#71
post #21

Here's a playable version hosted by the Internet Archive: https://archive.org/details/msdos_Prince_of_Persia_1990 Enjoy !

Oh man. Where did the time go? I still have the opening music stuck in my head. I recall making a map on paper with my cousins of all levels so we could memorize them to finish the game. Hours of playing late way past bed time. Such a beautiful game with a romantic love story.. Man, where did the time go?

Re: A 30th anniversary note to Prince of Persia fans

#72
post #39

There is a post published on Jordan's blog covering this, might be easier to read (no Facebook login nag): https://www.jordanmechner.com/prince-of-persia-30th-annivers...

Ok, we changed to that from https://www.facebook.com/jmechner/posts/10156025344966326. Thanks!

Re: A 30th anniversary note to Prince of Persia fans

#73
post #21

Here's a playable version hosted by the Internet Archive: https://archive.org/details/msdos_Prince_of_Persia_1990 Enjoy !

It used to come in floppy disk & we used to stay long in computer lab in the evenings to play this game. Those were good old days!

Re: A 30th anniversary note to Prince of Persia fans

#74
post #57

The book he references ( https://www.amazon.com/Making-Prince-Persia-Jordan-Mechner-e... ) is a collection of journal entries he wrote while making the game. It's been about ten year since I read it, so the details are fuzzy, but it's a very raw retelling of the process of making a game basically entirely alone and before the internet. I'd strongly recommend it to anyone who writes software.

> I'd strongly recommend it to anyone who writes software. In contrast, this opinion from another game developer is not positive: https://www.goodreads.com/review/show/647929167?book_show_ac...

If the book is anything like the freely available blog entries (at least, they used to be free) I read years ago, I vigorously disagree with that reviewer. They were fascinating. And mixing the coding, producing and business side of things only added to the interest.

One thing I found hilarious was when Jordan comments how they got a young actress to motion capture the Princess. They were the prototypical geeks of the time, and he says they were shy and very embarrassed around her. We've come a long way... :P

Also fun that Jordan got his brother to do some of the Prince's signature moves. In some parking lot or similar space, if I remember correctly.

Re: A 30th anniversary note to Prince of Persia fans

#75
post #10
post #8

The sprite sheets (jumping, running, landing) on the first one were so rad compared to anything else around that time, so fluid. That photo from his office wall really shows how much effort went into them

Some of them were made from 'rotoscoping' video recordings of his younger brother. Videos exists: https://www.youtube.com/watch?v=wKgLfqOVHco

Wow. That's awesome. I could recognize most of the movements from the video... Guess I played a lot of Prince of Persia back in the day. It's funny how the brain can recognize specific movements like that, or like when you can recognize a friend from far away just based on how they walk.

Re: A 30th anniversary note to Prince of Persia fans

#76

Fun fact: the original Assassin's Creed game was originally a sequel to Prince of Persia: The Sands of Time called Prince of Persia: Assassin . In the original concept, you protected the prince instead of playing the prince himself, playing in an open-world environment. Ubisoft didn't like the idea of not playing the prince himself, so they spun it out into a separate property and came up with all the other plot poin…

Thanks for sharing this. Do you have a source for this fact? :)

Mechner's bio page claims it:

https://www.jordanmechner.com/bio/

Re: A 30th anniversary note to Prince of Persia fans

#77
I love that book as well as Making of Karateka (his previous game), I read both books for 5 times and each time when I started to have doubts about my decision to be indie developer (not doing games anymore) and when I started to think about finding a job after almost two decades without any success it did renew my energy to continue.

The book for me is about spirit of working on your own projects, about curiosity and passion on whatever you choose to pursuit.

Re: A 30th anniversary note to Prince of Persia fans

#78

Fun fact: the original Assassin's Creed game was originally a sequel to Prince of Persia: The Sands of Time called Prince of Persia: Assassin . In the original concept, you protected the prince instead of playing the prince himself, playing in an open-world environment. Ubisoft didn't like the idea of not playing the prince himself, so they spun it out into a separate property and came up with all the other plot poin…

Thanks for sharing this. Do you have a source for this fact? :)

I work for Ubisoft and I can confirm this fact.

Re: A 30th anniversary note to Prince of Persia fans

#79
post #10
post #8

The sprite sheets (jumping, running, landing) on the first one were so rad compared to anything else around that time, so fluid. That photo from his office wall really shows how much effort went into them

Some of them were made from 'rotoscoping' video recordings of his younger brother. Videos exists: https://www.youtube.com/watch?v=wKgLfqOVHco

These do actually enhance the game A LOT!

Re: A 30th anniversary note to Prince of Persia fans

#80
post #21

Here's a playable version hosted by the Internet Archive: https://archive.org/details/msdos_Prince_of_Persia_1990 Enjoy !

Oh man. Where did the time go? I still have the opening music stuck in my head. I recall making a map on paper with my cousins of all levels so we could memorize them to finish the game. Hours of playing late way past bed time. Such a beautiful game with a romantic love story.. Man, where did the time go?

What's funny to me is how much I remember on first exposure to this now - little tricks about how to get through that gate by jumping over the closing trigger I just saw and took in stride. And it's been since the nineties! But I can't remember my Dad's birthday still (it's one of two days, but I still screw it up).
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