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‘Pre-bunk’ game reduces susceptibility to disinformation

cam.ac.uk

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Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#31

Earlier quoted context omitted.

We dont need propaganda to stop people from fighting with each other. Diversity is a strength.

And yet some contend otherwise. It would be a great presidential debate question, fill in the blank: Diversity is _______

>Diversity is _______...

...a fact.

Information leading people to, say, shoot up synagogues or churches in a misplaced struggle against that fact based reality is likely disinformation.

But my view is a lot more based on pragmatism than most.

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#32

Earlier quoted context omitted.

We dont need propaganda to stop people from fighting with each other. Diversity is a strength.

And yet some contend otherwise. It would be a great presidential debate question, fill in the blank: Diversity is _______

> It would be a great presidential debate question

No puppet. No puppet. You're the puppet!

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#33
post #9

Earlier quoted context omitted.

But then how will you build societal cohesion through propaganda? Could be a double-edged sword

Relying on propaganda for social stability is a recipe for authoritarianism.

Everyone relies on propaganda, authoritarian or not.

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#35
The "best" fake news these days is the stuff that doesn't register even to people are read-in on the usual anti-patterns.

Subtle framing, selective quotation, anonymous sources, "repeat the lie" techniques, and so on, are the ones that I see happening today that are hard to immunize yourself from. Ironically, the people who fall for these are more likely to self-identify as being aware and clued in on how to avoid fake news.

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#36
Seems an excellent start, very worthy of extended efforts. I'm curious about the durability of the 'inoculation' effect. Do players revert to their old assessments soon, after a long period, or are their perceptions permanently shifted (e.g., they can't 'unsee' the effects that they've now seen in action)?

Re: ‘Pre-bunk’ game reduces susceptibility to disinformation

#38

The problem is that real reporting costs money and the bottom fell out of the industry awhile back, so what we now have is lots of people repeating what they saw on Twitter or Facebook and making up the rest..which is passed off as 'news'.

There's something to this, I think; at least in the form of articles that have a headline suggesting strong public outcry to {event} "___(Nebulous group of people)___ are furious about__(thing)___", but upon reading the article we find that the nebulous group of people that the writer is sourcing from are in reality two people on twitter who were, at best, mildly chuffed.
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