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Microsoft Flight Simulator

fsi.microsoftstudios.com

151–160 of 234 posts

Re: Microsoft Flight Simulator

#151
post #82

Earlier quoted context omitted.

You're probably being downvoted for the time of your post but I wouldn't be surprised if it's actually true. E3 demos are notorious for being pre-rendered moonshots far removed from reality once the game hits the market. Some more egregious than others. That said, if the actual game is only half has gorgeous as this video, it's still crazy good looking.

The video seems to be a weird mashup. If you look closely, some scenes are photo real. Other scenes, like the giraffes and a few frames before that, seem to be in the uncanny valley. I suspect that this game may be this generations Crysis. It requires ungodly horsepower to render at full settings, and perhaps a more-than-robust internet connection to transfer all the imagery data.

That's okay. Hardware and bandwidth can catch up. FSX was released 13 or 14 years ago and it's still being sold on Steam. I didn't get into until about 7 years ago, and it still got my fans spinning on my dev laptop which had a 4th gen i7 and lots of ram.

Re: Microsoft Flight Simulator

#152
post #94

Earlier quoted context omitted.

Long periods of sitting are actually very hard on your system and one of the reasons why so many quit doing what they love. Also tight deadlines and other maybe less obvious constant stressors might exacerbate pernicious effects. For that reason even junior and intermediate developers should think twice about fair/sustainable remuneration. Ageisim diclaimer: That doesn't mean that there aren't lots of people with exc…

What other areas do people with technical backgrounds move into that don't require so much sitting? With degrees in physics and applied math, I'm not sure where I can go and not be at a desk (or take a huge hit in $$). Just 3 years out from school, and I can definitely notice the difference in my physical health and mental agility. I have taken up gardening to get me outside and eat decently well. I can still feel th…

Just recently I got a desk which can be lifted and lowered. About one hour a day, I would lift the desk up, and have a standing desk. I also move around, especially when I have phone conferences. I even pace around the room. Although it is a small, I am able to detect a small change in my health and energy.

Re: Microsoft Flight Simulator

#154
Pretty visuals, but I'm still wondering if the underlying physics are based on lookup tables for stability derivatives, or if it's actually physically modeling pressures on surfaces a la X-Plane. If it looks like a photograph, but is a cartoon underneath (to cater to Xbox players perhaps), I'll pass.

Re: Microsoft Flight Simulator

#155
I'm really glad this is coming back - I've bought it several times over the years and really enjoyed flying it. In more recent versions using the ATC and trying to make it as realistic as possible experience - flying around between nearby local airports.

Re: Microsoft Flight Simulator

#157
post #111
post #94

Earlier quoted context omitted.

What other areas do people with technical backgrounds move into that don't require so much sitting? With degrees in physics and applied math, I'm not sure where I can go and not be at a desk (or take a huge hit in $$). Just 3 years out from school, and I can definitely notice the difference in my physical health and mental agility. I have taken up gardening to get me outside and eat decently well. I can still feel th…

I think it's pretty hard without a radical shift in career. Your training correlates well with sitting/standing & thinking, then writing/typing things. What worked well for me though was to be quite intentional about a few things: * started at minimum walking to work - I know this doesn't work for everyone, but some variation (e.g. part way) might. This meant that regardless of how crazy my day got at the very least…

Thanks. This is sound advice from what I see. No big spending + No career change but suddenly increases physical activity to a new level. I have piles and going to try this. I'm also 30 minutes from work but I can't walk in the morning so I'll walk back. Also going to purchase myself a sit/stand desk once I get the job change.

Re: Microsoft Flight Simulator

#159
post #142

Earlier quoted context omitted.

Flight simulator X has a premade controller profile for xbox controllers as well as functional controls for using a mouse as a yoke.

Sure, Quake comes with a premade keyboard-only profile as well.

And I'm sure plenty of people played and enjoyed it with the keyboard controls. FSX by default ships with the simulation realism toned way down, so it can be a lot of fun with simple controls. See also Forza: It's a hell of a lot of fun with a gamepad even though enthusiasts would rather by a wheel setup

Re: Microsoft Flight Simulator

#160
post #46
post #24

Earlier quoted context omitted.

It's a niche product that requires a specialized and no-longer-common controller. Market growth was in other places and Microsoft chased that. Now the market is gigantic with plenty of room for rebooting beloved-albeit-neglected franchises.

When MSFS was in its heyday flight yokes were <$50. And they were a super common accessory. Now, you can’t find anything for less than $180 on Amazon.

I'm not convinced flight yokes were ever cheap, meanwhile a Logitech 3D pro is 3 axis plus throttle for ~$35 https://www.amazon.com/Extreme-3D-Pro-Joystick-Windows/dp/B0...
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