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7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

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Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#61

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I'm actually a designer, but I stopped using Adobe a very long time ago for unrelated reasons — when they switched to the subscription model. For that reason I didn't even try to run them. I do realise that might be an untenable position for someone in Hollywood since FCPX is not a match for Premiere / After Effects at that level, however, there are plenty of other things that do the job of Photoshop and Illustrator,…

I still will use adobe apps and the main reason is my university offer them for free. But I agree adobe’s subscription is an overkill for personal use

That's Adobe's way of getting you hooked. It was the same for me at my college. It took me a long time to port my muscle memory to Sketch.

If I had an advice to give to my college self, I would advise not even starting with Adobe: if you're a designer and use their tools, the tools you need to make money with isn't even available for sale, you can only rent. So you might end up in a place where Adobe jacks up the price of Creative Suite by 10-100x per month after becoming dominant like Oracle, and you would have to pay your dues to their feudal fiefdom just to be able to continue your profession - else you'll starve. Not a great place to be for anyone.

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#62

Earlier quoted context omitted.

Many nvidia card don't have driver for mojave or catalina. No 9xx nvidia gpu or later on can work

Correct, the built-in drivers only cover the "Kepler" architecture, as that was the last one that Apple used in a Mac. The 3rd party Nvidia drivers which support more modern GPUs are only offered up to macOS 10.13 High Sierra. The technical background for this is that Metal and OpenGL acceleration requires the GPU driver bundle to be loaded into a process's address space. (effectively a dynamic library) With 10.14, A…

Someone on reddit suspect apple’s stance against Nvidia in this driver signing carnage is because they are not happy with Nvidia about cards in MacBook Pro

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#63

Earlier quoted context omitted.

(As someone who buys Apple since 25+ years) Apple pricing has never been cost driven, but value and brand driven.

> but value and brand driven What value?

Value on a few parameters ( these are relative of course) : - Stability - Security - Ease of use - Looks I’m sure the millions of users have found a combination of these factors valuable

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#64

Earlier quoted context omitted.

(As someone who buys Apple since 25+ years) Apple pricing has never been cost driven, but value and brand driven.

> but value and brand driven What value?

Perceived value? If their customers value their products at $X and value their competitors less, they should pay more for Apple than their competitors. Some of this is subjective (branding, UX, etc), other parts have to do with the value add of combining multiple Apple products into one ecosystem (macOS + iOS is more valuable if you use the shared ecosystem).

Is it worth spending $1-3k on a Mac if you just want to browse the web? Probably not unless you're really into their branding. Is it worth it if you have an iPhone, iPad, and Apple Watch and use many of Apple's shared services? Probably, and you get even more value out if it if you use popular software that targets macOS like Adobe products. If you're buying the ecosystem, the price is a lot more justifiable.

Personally, I don't own any Apple devices and I primarily use Linux, so my only one case for macOS is the iOS simulator and XCode so I can build and do basic tests for apps on that platform. And honestly, since that's the only extra value I'd get from them, their hardware seems a bit overpriced (I'm already paying for the developer license and sharing profits, hardware costs and lack of selection are salt in the wound compared to Android).

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#65
post #55

Earlier quoted context omitted.

Where do you get the $1,800 price? Intel says the recommended price is around $10,000: https://ark.intel.com/content/www/us/en/ark/products/192478/...

I clearly mentioned it is an XEON 8280 _QS_. You can buy from ebay.

Looking this up it seems like Engineering and Qualification samples are loaned by Intel, so the people selling them don't actually have the legal right to do that. They also might have other issues and limitations because they're not the final product, and you don't have any warranty on them.

That's a lot of caveats to hide behind two letters.

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#66

Earlier quoted context omitted.

How about those adobe applications? I heard that PS, Pr, or Ai need special patch to run on amd machines

I'm actually a designer, but I stopped using Adobe a very long time ago for unrelated reasons — when they switched to the subscription model. For that reason I didn't even try to run them. I do realise that might be an untenable position for someone in Hollywood since FCPX is not a match for Premiere / After Effects at that level, however, there are plenty of other things that do the job of Photoshop and Illustrator,…

Unfortunately, there’s no match for Photoshop for serious image editing.

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#67
post #45

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Now that’s some great news. I want an AMD Apple system now.

The downside is the motherboard is pretty expensive. And I don’t think many people would buy a motherboard more expensive than the cpu on board. ASRock might offer a few more X570 mb with tb3, but I haven’t checked

If it's baked into an iMac / Mac Pro, what proportion of the potential market are actually going to delve that deeply into the components? I'd wager probably single digit %.

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#68

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I suspect apple will release comps with amd cpus, but hackintosh with amd is already good to go

I doubt that, think of the amount of r&d they pour into arm for mobile. ARM will be their next platform for Macs.

Probably correct but making mobile CPUs is still a level below making the monsters our desktops are blessed with(Think of all the different SIMD etc. extensions the average Intel CPU) has these days

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#69
post #5

Back in the early 2000s Apple was getting crushed because Moto/IBM's PowerPC couldn't keep up with the 880lb gorilla Intel. Who could have predicted even a few years ago Apple would wind up in a similar situation, yet this time for having bet on Intel? Could the 8 core Mac Pro have been $3650 with a $650 Rome CPU, vs. the reality of $6k with a $3k Xeon?

(As someone who buys Apple since 25+ years) Apple pricing has never been cost driven, but value and brand driven.

"Apple: Does more, costs less"

Re: 7nm AMD EPYC “Rome” CPU with 64C/128T to Cost $8K (56 Core Intel Xeon: $25K-50K)

#70
post #19

Earlier quoted context omitted.

Video editing, audio mastering, games.

Games!? No Man's Sky had trouble with SSE 4.1 being a requirement, and ended up patching it out... let alone AVX, AVX2, or AVX512. Typically, games won't take advantage of new instruction sets until it's ready to be a minimum requirement, as otherwise you need to maintain two code paths, the benefit of which is only to be speeding up execution on what are already the more powerful CPUs. What games can benefit from AV…

Some LLVM compilers produce code that (possible with GCC too) can jit itself on a per function on first execution e.g. -march=native so no branches required.

This requires good planning of the game, i.e. this reduces inlining so one needs to be careful with putting the important bits in the JITted code

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