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We launched an app with $500k annual revenue, and then Apple copied it

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Re: We launched an app with $500k annual revenue, and then Apple copied it

#51

May I say the title should be taken with a grain of salt. From the article: > A month before being removed from the App Store, the app raked in ~$45,000 in revenue. This means the product was operating at a $500,000 annual run rate. It's an extrapolation, from the first month.

It's an extrapolation from the last month which was the highest revenue they achieved and roughly estimating from the chart total lifetime revenue was ~$200K.

Re: We launched an app with $500k annual revenue, and then Apple copied it

#52
post #4

As an end user, am I happy that Apple took your idea and built it in the OS, stripped of ads, premium features, tracking and analytics, etc? Yes, yes I am.

I think that's fine. What's not fine is removing the app itself from the app store as it was generating $45k a year, the same week of releasing its competing app. Either you remove it because it's against the TOS, anytime in the 1.5 years that the app existed, or leave it be. Don't 'coincidentally' remove it the same week you release a competing app. That's just nonsense.

I don’t care how much it was generating. It was a severe invasion of privacy. If that’s how they made their money, nothing of value was lost.

Re: We launched an app with $500k annual revenue, and then Apple copied it

#53
I'm not sure Apple copied it. I think the idea to have a way to track and limit phone usage was pretty widespread, even 5 years back. I multiple time looked for an app like that.

The problem is that of security, and any app of the sort needs too many permissions over other apps. The VPN solution poses a big security risk to users as well. This really only makes sense as a first party feature.

Now, the part where Apple removed their app from their AppStore I find more strange. Was it breaking any of their rules?

Re: We launched an app with $500k annual revenue, and then Apple copied it

#54
post #27

> A month before being removed from the App Store, the app raked in ~$45,000 in revenue. This means the product was operating at a $500,000 annual run rate. No, this means you had a revenue of $45k over one month (congrats! It’s a number to be proud of in itself). This artificial extrapolation of sales data to get attention grabbing headlines is so frustrating.

[deleted]

Re: We launched an app with $500k annual revenue, and then Apple copied it

#55
post #4

As an end user, am I happy that Apple took your idea and built it in the OS, stripped of ads, premium features, tracking and analytics, etc? Yes, yes I am.

I think that's fine. What's not fine is removing the app itself from the app store as it was generating $45k a year, the same week of releasing its competing app. Either you remove it because it's against the TOS, anytime in the 1.5 years that the app existed, or leave it be. Don't 'coincidentally' remove it the same week you release a competing app. That's just nonsense.

The problem is that the moment iOS released Screen Time, their app instantly sat in violation of the TOS. You cannot recreate built-in functionality.

Re: We launched an app with $500k annual revenue, and then Apple copied it

#56
post #27

> A month before being removed from the App Store, the app raked in ~$45,000 in revenue. This means the product was operating at a $500,000 annual run rate. No, this means you had a revenue of $45k over one month (congrats! It’s a number to be proud of in itself). This artificial extrapolation of sales data to get attention grabbing headlines is so frustrating.

It's not like they launched a game like flappy bird that was a one-month hype and died out after, where launch-month revenue is not indicative of annual revenue.

They released it, then iterated on it for 1.5 years, at the end of which they were generating $45k a month. If anything, there's reason to believe it'd have topped the $500k. There's no guarantees but I don't think it was disingenuous to extrapolate in this case.

Re: We launched an app with $500k annual revenue, and then Apple copied it

#59
post #8
post #4

As an end user, am I happy that Apple took your idea and built it in the OS, stripped of ads, premium features, tracking and analytics, etc? Yes, yes I am.

Honestly so am I, this sounds like a privacy nightmare. Sending all traffic through their servers specifically for the purpose of tracking what you're doing. Isn't this one of the things Apple was upset at Facebook over (including the fact that they went around the App Store) since they don't allow this sort of tracking? So maybe them building the feature is not the only reason they removed your app?

What is Apple’s app for tracking social network activity?

Re: We launched an app with $500k annual revenue, and then Apple copied it

#60
post #4

As an end user, am I happy that Apple took your idea and built it in the OS, stripped of ads, premium features, tracking and analytics, etc? Yes, yes I am.

This type of app would have been possible to build without a VPN on any other OS. Apple has chosen to make it difficult for anyone other than themselves to build such apps.

This is an abuse of market position in one market to expand in another, and has a long term negative effect on the health of the industry if only the large players that own the ecosystem can profit from it.

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