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Apollo 11 in Real Time

apolloinrealtime.org

111–120 of 140 posts

Re: Apollo 11 in Real Time

#111
post #3

Thanks for the share. I'm the author of the site and am happy to answer any questions.

I'm running Firefox 67.0.2 on Linux Mint 19 (fully patched) and the site does not work. It sit waiting for the interface to fully load and the Youtube video pane shows the "three dots" image when Youtube cannot reach the audio. Nothing else loads but I do see the individual audio channel links - none work.

I did try your Apollo17.org site and it works beautifully in the same Firefox browser. And if I run Google Chrome, your Apollo 11 site works perfectly. Just not in Firefox.

I am running similar extensions in both browsers and I did disable Ublock Origin in Firefox but that had no effect. Apollo17.org in Firefox works fine with Ublock Origin enabled and I also run Ublock Origin in Chrome.

I'm willing to help out with debugging if you like.

Re: Apollo 11 in Real Time

#112
post #3

Thanks for the share. I'm the author of the site and am happy to answer any questions.

For a moment I felt as if I was with them in 1969, amazed by our achievements as humans and looking forward to our next steps. It was a nice, inspirational afternoon.

Thanks for this great website !

Re: Apollo 11 in Real Time

#114
post #102

Amazing website. I've been listening to the audio and a few seconds after the 171:04:22 mark, on the CAPCOM channel we can hear the voice of a woman that seems completely out of place. She seems to be saying "Howdy". Anybody knows where this voice comes from?

Sounds like someone's secretary. All phone calls from console were recorded. This is one of those.

Ha I see, I did not realize this was coming from CAPCOM-L and was confused

Re: Apollo 11 in Real Time

#115
post #3

Thanks for the share. I'm the author of the site and am happy to answer any questions.

I can't imagine how complex the development of the UI must have been. Can you tell us a little bit about the technical implementation? What languages and frameworks you might have used, things that were particularly difficult?

Edit: looks like the client is hand-written with jQuery. I guess the next time someone makes a joke about jQuery you can send them this site. :D

Edit2: Just to preempt it, let's not have a debate about the state of JS frameworks here, there are enough of those already. :)

Re: Apollo 11 in Real Time

#117
post #63
post #30

Earlier quoted context omitted.

Holy moly, thanks for the kudos and great suggestions, too. I'll work on the two-tone selected button tomorrow. I have almost all of the Apollo 13 mission control audio as well. That's the next project (but I want to take a breather for at least a day!)

I know that "me-to" type comments are generally frowned upon here on HN but really do feel the need to pile on in this case: this is wicked cool.

Enthusiasm should not be dampened! So I say: Mee too!

Re: Apollo 11 in Real Time

#118
post #18

Earlier quoted context omitted.

I have. They're not interested.

This is sadly typical from my own experience with institutions like that -- too many mini-kings and queens who are only interested in their own self-preservation and glory.

What is especially amazing, if you consider, that museums are all about exhibiting other people's work!

Re: Apollo 11 in Real Time

#119
post #106

Earlier quoted context omitted.

You, Sir, have impressed me like no single person doing work on the web has ever before.

But I'm cheating though using the most interesting and engaging content in human history :)

I’m coming from the following point of view: it’s only clear in hindsight, but if someone had asked me “what’s the greatest experience one could build on the web?”, the answer would be “an interactive real time presentation of the Apollo 11 mission”.

Re: Apollo 11 in Real Time

#120
post #115
post #3

Thanks for the share. I'm the author of the site and am happy to answer any questions.

I can't imagine how complex the development of the UI must have been. Can you tell us a little bit about the technical implementation? What languages and frameworks you might have used, things that were particularly difficult? Edit: looks like the client is hand-written with jQuery. I guess the next time someone makes a joke about jQuery you can send them this site. :D Edit2: Just to preempt it, let's not have a deba…

Yeah, it's nothing special. No trendy JS frameworks. The UI was pretty much just whatever I could think of in terms of layout, then a friend of mine helped to design it up a bit so it didn't look like a developer designed it. Wish I could say it was more involved that that, but it wasn't.
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