Nannou: Creative Coding Toolkit for Rust
1–10 of 32 posts
Re: Nannou: Creative Coding Toolkit for Rust
#2It would be nice to see some examples with code. The showcases section is empty.
Re: Nannou: Creative Coding Toolkit for Rust
#3This looks really cool! Is it a coincidence that this has the same name as the Aphex Twin song?
Re: Nannou: Creative Coding Toolkit for Rust
#4Learning rust while doing the raytracer challenge. this Looks amazing! does it work with wasm?
Re: Nannou: Creative Coding Toolkit for Rust
#5It would be nice to see some examples with code. The showcases section is empty.
Re: Nannou: Creative Coding Toolkit for Rust
#6It would be nice to see some examples with code. The showcases section is empty.
At least there are a bunch of example: https://docs.rs/crate/nannou/0.9.0/source/examples/
Re: Nannou: Creative Coding Toolkit for Rust
#7Nannou was recently bumped to 0.9 - they had a nice blog post here, with some neat examples (some commercial) including laser projection:
https://nannou.cc/posts/nannou_v0.9
Being a big Processing fan, and a bit of an artist too, this kind of creative framework is something I have been hoping was available way back when I started playing around with Rust in late 2012. Thanks goes to the Nannou team for all their hard work over the years in making this possible!
Re: Nannou: Creative Coding Toolkit for Rust
#8Very cool, especially considering UI is still somewhat underserved in Rust.
Re: Nannou: Creative Coding Toolkit for Rust
#9It would be nice to see some examples with code. The showcases section is empty.
The author talks about some of their projects, with videos, here: https://www.reddit.com/r/rust/comments/byyu30/vulkan_lasers_...