Earlier quoted context omitted.
So there's two options, either the software is released GPL or they have no right to use the source and it's in violation and has to be resolved?
I don't get how anything "has to be resolved". The most likely outcome from this is "nothing changes from yesterday".
The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
161–165 of 165 posts
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#162Earlier quoted context omitted.
The archivist in me loses this fight, I feel general adhering to software freedoms is more important and the greater good compared to a single game.
GPL is harmful to software freedom.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#163There are plenty of BSD licensed implementations of this surely. There was no need to use GPLed code in this context.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#164I wonder if this will impact game archival efforts. Companies may be less likely to permit release of old source (or more likely to take action against those who do release source) knowing legal issues like this may be inside. Is there a statute of limitations here? Could the owner the violated code sue? What happens it they succeed, monetary compensation?
"will"? This is why game archival efforts are difficult. Companies already know that this kind of thing goes on, and that's why so few games (or commercial software of any kind) get their sources released.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#165Earlier quoted context omitted.
> Correct and if nobody asks they are fine in doing so. But they must comply if possible. If the code is gone then I am not sure they can be forced to give it. There must be some kind of remedy available in that event.
Money