It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…
It has nothing to do with "employee vanity" and that's one of the stupidest things I've ever heard. There's a simple reason Blender doesn't see much use in film production: Support. There is no way the Blender Foundation could provide the level of support that a company like Autodesk does. When you run into problems you call your enterprise support team and get it fixed. This is why you pay them the big bucks. Their…
Weren't you just saying the magic ingredient was "support"? Do you believe a first line help-desk is going to provide better support than a guy whose livelihood depends on it and you can call to your desk?
>That's like saying a home builder should hire a full time auto mechanic
In this specific case, it's more like fairly large transporters having their own mechanics, which they have, because it's cheaper, and better, and faster, and generally very convenient all round.