The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
101–110 of 165 posts
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#102Earlier quoted context omitted.
The constants mentioned are the following: "01234567890abcdefghijklmnopqrstuvwxyz" and "01234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ" It's very possible that separate implementations of this function would use those same constants. It's not as if they're some completely arbitrary strings.
When these constants don't appear elsewhere in the source? And what, they'd have another implementation of this function, but have a different one with their code because... reasons?
But yah it's probably from Linux, I just don't think the constants alone are a smoking gun.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#103How many KB or lines is the vsprintf implementation they used? Just curious.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#104Earlier quoted context omitted.
"Someone" owns the rights. They too bought the burden of copyright violation.
Assets do sometimes just go nowhere.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#105Love clicking on twitter links and being completely confused. They've just stopped showing threads and replies on the non-JS page anymore. This is what we see, and this does appear to be a recent change: https://imgur.com/94u95no there's nothing below this, this is the full page.
But imgur works without JS?
I was just trying to explain why some of us were confused -- until I tweaked NoScript, the first tweet is shown by itself and is sort of perplexing without the rest of the thread as context.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#106Earlier quoted context omitted.
> That's not how asset sales work. The new copyright owner wouldn't be liable for the previous copyright owner's actions. And if the new copyright owner isn't distributing binaries that include the GPL code they haven't violated the GPL. Interesting, so even if the new copyright holder profited off of the asset, they wouldn't have to comply with the GPL? This is an interesting parallel to real estate, where the last…
The violation is in the distribution. If the current copyright holder distributed copies then he violated the license but more than likely they simply own the copyright to the code and other IP but haven't distributed anything.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#107Earlier quoted context omitted.
The violation is in the distribution. If the current copyright holder distributed copies then he violated the license but more than likely they simply own the copyright to the code and other IP but haven't distributed anything.
So form a company Profit from blatant copyright infringement When the court case eventually comes, wind up the company, move the assets to another company, and you’re quids in
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#108How does using GPL impact a SaaS product?
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#109Earlier quoted context omitted.
If you read the full thread they took the vsprintf() implementation from the Linux kernel circa year 2000.
The proof for that seems to be the existance of 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789abcdefghijklmnopqrstuvwxyz I guess this comment is now a) vsprintf and b) a gpl violation, too.
Re: The PS1 Game Spongebob Squarepants: Supersponge Violates the GPL
#110When I was in games the moment I saw the letters GPL was the moment I closed the tab. GPL code is too dangerous to even read. Stay far far away and hope no one screws up and poisons your entire codebase.