Games with strong user-hosted server ecosystems seem to be a great way for kids to start gaining serious coding experience. I went a similar path with Minecraft servers (and also first started with Runescape, both are in Java) - making a server in highschool and grossing ~$150k in a year and a half. Before making a server, I thought coding was cool, but had never done much beyond running some basic programs. Making a…
A similar story here. I was into the game and started running a Minecraft server hosting company in high school (selling VPS'es with a Minecraft control panel, effectively). I ended up learning and doing the operations, maintenance, support, marketing, taxes--the usual jack-of-all trades of being a startup. My connections and experience there led directly to me joining another company, which has subsequently been acq…
Creating the 10000th Conways Game of Life? Developing some crappy game on my own? No, thanks.
Developing something for an existing game? That would have been great! I'm all with you.