I had a similar idea for Asheron's Call, to build a modular plugin system for its bots. People could in theory be authorized to receive a plugin, which would be beamed from the server and dynamically injected at runtime. Reasonably secure copy-protection (aside from the rare determined and skilled hacker). I even had about 10k lines of code written, but it wasn't very impressive (although there were some interesting…
How I Made $200k When I Was 16 Years Old Through Coding (2018)
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Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#22Games with strong user-hosted server ecosystems seem to be a great way for kids to start gaining serious coding experience. I went a similar path with Minecraft servers (and also first started with Runescape, both are in Java) - making a server in highschool and grossing ~$150k in a year and a half. Before making a server, I thought coding was cool, but had never done much beyond running some basic programs. Making a…
Fortunately, "moddable" is a genre and people want it, so it can't be killed completely. Kind of like how adding IAP "makes more money", but "doesn't have IAP" is a genre people want, too.
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#23I wonder how many people got into coding because of Runescape like the author... I have almost the same origin story [1] and I know a lot of people who also do. [1] https://victorzhou.com/blog/how-i-became-a-programmer/
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#24These stories are entertaining but one must always remember there is some element of luck when things like this happen, and plenty of people coding side projects and not making a dime. So don't feel bad if you didn't make enough money top buy a house while you were are school!
Once the author saw the opportunity, he then pivoted to exploit it through a lot of time and effort. It's pretty clear that other bot makers did not see that opportunity, or saw it and did little.
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#25I wonder how many people got into coding because of Runescape like the author... I have almost the same origin story [1] and I know a lot of people who also do. [1] https://victorzhou.com/blog/how-i-became-a-programmer/
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#26I wonder how many people got into coding because of Runescape like the author... I have almost the same origin story [1] and I know a lot of people who also do. [1] https://victorzhou.com/blog/how-i-became-a-programmer/
1) Search screen for pixels within the color of bones
2) Pick up bones
3) Bury bones
My prayer level went through the roof! Then they implemented "sleep", a system where each action added a bit of "exhaustion" that could only be solved by walking to a bed, sleeping, and typing in a captcha in order to wake up. Killed my bots! But not my love of programming :-)
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#27Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#28I wonder how many people got into coding because of Runescape like the author... I have almost the same origin story [1] and I know a lot of people who also do. [1] https://victorzhou.com/blog/how-i-became-a-programmer/
I wonder where this is happening today, for the next generation of developers. Roblox seems like a big one, are there others?
Re: How I Made $200k When I Was 16 Years Old Through Coding (2018)
#29Games with strong user-hosted server ecosystems seem to be a great way for kids to start gaining serious coding experience. I went a similar path with Minecraft servers (and also first started with Runescape, both are in Java) - making a server in highschool and grossing ~$150k in a year and a half. Before making a server, I thought coding was cool, but had never done much beyond running some basic programs. Making a…
I wish more CS/programming classes, particularly pre-college, were game-oriented. A Java course I took in school had us writing a 'database' command line app that held fake enrollment information. Had that kind of thing been the only exposure to programming that I was given, I almost certainly would not have entered the field. But show someone like me a way to automate or expand something like Runescape or Minecraft? That, I'm interested in.