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Humble Indie Bundle #2 is out

humblebundle.com

31–40 of 94 posts

Re: Humble Indie Bundle #2 is out

#32

Love that they share their numbers. Although, I would love to know what is the average split choosed by buyers between dev/charity/"tip" !!

I gave all to the developers. What is the `humble tip' category good for?

Re: Humble Indie Bundle #2 is out

#35
post #6

I was really impressed how well this pay-what-you-want scheme worked last year. Unfortunately, it doesn't seem like a viable payment option for smaller developers who have yet to acquire the status of these indie darlings. As an aside: I always end up already owning the majority of games in these bundles, but I buy them anyway. Here's to hoping we can eventually register this one on Steam too.

Why do people like Steam anyway? I went to try it out and it tried to install a bunch of spyware crap on my computer and get me to agree to a 50 page legal document full of terms only a madman would agree to.

Re: Humble Indie Bundle #2 is out

#36
post #31
post #16

Earlier quoted context omitted.

That's a +$20 delta for me, at least.

How does Steam earn this premium with you?

speaking for myself: 1. Shows my friends what I'm playing. This leads often to impromptu multiplayer in a diverse social group that never did so before. Fire up world of goo then get a couple of messages from friends who were 'away' a minute ago to ask "lets kill zombies." 2. keeps everything mostly up to date. Patches usually roll out in hours of their release and are automatically applied. 3. Steam Cloud. Settings, cd keys, savegames - all stored between my laptop and desktop without any effort. 4. Goddamn easy to buy.

Re: Humble Indie Bundle #2 is out

#37
post #10

This is great that they are doing it again. I have Braid on Steam but bought it for my Linux. Also awesome that they give away soundtrack for Machinarium and Revenge of Titans, mini album for Osmos.

The soundtracks were a neat surprise and they are very good. Went right into iTunes and will stay there.

Re: Humble Indie Bundle #2 is out

#38
post #31
post #16

Earlier quoted context omitted.

That's a +$20 delta for me, at least.

How does Steam earn this premium with you?

Harry pretty much answered this for me: also, the downsides of Steam (them being in control, the DRM, the possibility of losing the account without much chance recourse) are balanced by the plusses that Harry enumerated, as well as the smaller cognitive load I have to endure by having all my games in just one place (granted, I have a Battle.net account with a ton of games as well…). I really don't want to have to worry about more than one account, more than one set of receipts, more than one place to update and launch and sap my RAM: I just want to game, and not to worry.

I think it's a similar reason that Apple's App Store is doing so well: I pay for convenience.

I'd pay +$20 because of the above.

Re: Humble Indie Bundle #2 is out

#39
post #32

Love that they share their numbers. Although, I would love to know what is the average split choosed by buyers between dev/charity/"tip" !!

I gave all to the developers. What is the `humble tip' category good for?

That supports Humble Bundle, Inc. the company which made the bundle. :) Otherwise we actually lose money, but it's all good. -cofounder

Re: Humble Indie Bundle #2 is out

#40
post #36
post #31

Earlier quoted context omitted.

How does Steam earn this premium with you?

speaking for myself: 1. Shows my friends what I'm playing. This leads often to impromptu multiplayer in a diverse social group that never did so before. Fire up world of goo then get a couple of messages from friends who were 'away' a minute ago to ask "lets kill zombies." 2. keeps everything mostly up to date. Patches usually roll out in hours of their release and are automatically applied. 3. Steam Cloud. Settings,…

For me, I don't need to worry about what happens if humblebundle.com goes away.
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