Super cool on iPad It can track 10 fingers at once did not even know the iPad could do that.
Does it go to 11?
WebGL Fluid Simulation
21–30 of 106 posts
Re: WebGL Fluid Simulation
#22Re: WebGL Fluid Simulation
#23The effects are very slow on chrome v74, but super smooth in FF v66. I suppose that's Electrolysis[1] in action. [1] https://wiki.mozilla.org/Electrolysis#Overview
Re: WebGL Fluid Simulation
#24I tried this on my mobile phone, expecting it to not work properly, but everything was super-smooth. Impressive.
There's even an app based on the experiment: https://itunes.apple.com/us/app/fluid-simulation/id144312499...
Re: WebGL Fluid Simulation
#25The effects are very slow on chrome v74, but super smooth in FF v66. I suppose that's Electrolysis[1] in action. [1] https://wiki.mozilla.org/Electrolysis#Overview
Re: WebGL Fluid Simulation
#26The effects are very slow on chrome v74, but super smooth in FF v66. I suppose that's Electrolysis[1] in action. [1] https://wiki.mozilla.org/Electrolysis#Overview
Re: WebGL Fluid Simulation
#27On a beefy system this could probably handle the full 10 point touch no problem!
I am doing this on a desktop (Arch + Gnome 3) with an Acer touch display.
Well done!
Re: WebGL Fluid Simulation
#28WOW! Not only is it FAST, it does multi-touch too! Successfully did 4 fingers already, although saw it somewhat slow down but not much. On a beefy system this could probably handle the full 10 point touch no problem! I am doing this on a desktop (Arch + Gnome 3) with an Acer touch display. Well done!
Re: WebGL Fluid Simulation
#29Re: WebGL Fluid Simulation
#30Thanks to the creator.