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New Game: Minecraft Earth

minecraft.net

141–150 of 233 posts

Re: New Game: Minecraft Earth

#141

Earlier quoted context omitted.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

This sort of thing is the entire purpose of the MIT License, though. It’s like saying “Hey world, I made a thing. You’re free to use it for whatever you’d like if you’re interested”

Which is why we need to stop promoting it as the default choice for everything.

Re: New Game: Minecraft Earth

#142
To me, this feels like the perfect app for AR. It's creative (you make stuff) and your creations live in the real world, encouraging people to get out there.

If this turns out to be a really great app and it isn't successful, I wonder if we can take that as a signal from the market that people aren't that interested in AR, at least not in its current phone-based state.

Re: New Game: Minecraft Earth

#143
post #138
post #134

From the looks of the promotional video (glassy boxes displayed around every object), it seems like the implementation of this is closer to "geotagged Minecraft objects, which are NPCs or finite-sized voxel volumes" than "Minecraft overlay on the real world". I'd consider that to be a safe-but-boring option for them to go with - the implementation is easier and you can probably control access to your creation to prev…

I would imagine it would be really hard to make the voxel coordinate system spatially coherent over the whole planet, so placing smallish regions of buildable space at various geotagged points seems like a pragmatic approach. You could still design it to get the types of interactions you're after. Edit: To clarify I think it’s hard because of the earth not being flat but also because of the difficulty of syncing AR t…

Good point about the coordinate system; you'd run into one sort of trouble or another if you want to go with anything that's approximately "cubes" (i.e. say each voxel is a "cube" of fixed height × fixed #degrees of latitude × fixed #degrees of longitude) unless you exclude two circles of the planet's surface from the game (say, some radius around each of the poles), and even then, you would have to contend with voxels having a different size depending on where on earth you are.

Possible (if off-brand) solution: a Minecraft based on the extrusion of an icosahedral tiling of the sphere [1], with voxels that are triangle prisms rather than cubes. Maybe an idea for someone who wants to design an AR game and does not have to sell it as a Minecraft variant.

[1] https://en.wikipedia.org/wiki/Geodesic_polyhedron

Re: New Game: Minecraft Earth

#144

Earlier quoted context omitted.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

GPL likely wouldn't have had any effect here. Classic is offered over the web, so only the AGPL would be relevant (or well, I'm not actually sure how GPL applies to JS apps served over the web but run in browser), and anyway, it's not like MS is making money from Minecraft classic, for a lot of people they did get something out of it: a cool game.

> it's not like MS is making money from Minecraft classic

Of course they are, it's part of the franchise so at the very least it's an advertisement for all the other Minecraft things you can buy.

Re: New Game: Minecraft Earth

#145
post #109

Earlier quoted context omitted.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

As a maintainer of several OS projects with millions of monthly downloads I'm entirely fine with them using it for free. I get too much compensation and recognition for those projects as is anyway IMO and the swag is nice. There are plenty of ways to monetise MIT like consulting, career building, training and so on - at least for smaller scale but popular projects. Plus OP can now say that a big game studio used his…

> I get too much compensation and recognition for those projects as is anyway

I think this is the first time I've heard an OSS maintainer say that!

Re: New Game: Minecraft Earth

#146
post #49

Earlier quoted context omitted.

My kids are obsessed. Literally everything they say to me starts with "Daddy, on minecraft, ...." It's all they talk about, including with each other. They even act it out in playtime. Although as someone who has never played I basically understand nothing they are telling me. It seems pretty creative tho, and they seem to be learning a lot from it, so not too bothered. That said they are limited to 1 hour per sat an…

Minecraft is one of the few games that I think everyone should try. It's not just "another video game", but something quite unique. It hits a certain part of the brain in both "creative expression" and "exploring the unknown" that we exercise so rarely in day to day life (or in other games). It's no wonder it really sticks with kids and becomes a way for them to express imagination. Make sure you sit down and try pla…

You should give slime rancher a go. It has some neat mechanics while still being somewhat open world.

Re: New Game: Minecraft Earth

#147

Earlier quoted context omitted.

Minecraft is one of the few games that I think everyone should try. It's not just "another video game", but something quite unique. It hits a certain part of the brain in both "creative expression" and "exploring the unknown" that we exercise so rarely in day to day life (or in other games). It's no wonder it really sticks with kids and becomes a way for them to express imagination. Make sure you sit down and try pla…

What would be a sensible minimum age for minecraft?

As soon as they always want the tablet you're better off compromising on Minecraft than fighting screen time head on

Re: New Game: Minecraft Earth

#148
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

There is a Bedrock Edition server now. Very light on resources over the Java version too.

Re: New Game: Minecraft Earth

#149

Earlier quoted context omitted.

That solution leaves out kids without friends; I understand why they do it but it may be a price too high to pay.

Why is it everything has to be padded and safe and inclusive for everyone all the time now? Do you people not remember your own childhoods?

Yeah - it was only padded, safe, and inclusive for people like me. Those where the days.

Re: New Game: Minecraft Earth

#150

Earlier quoted context omitted.

This sort of thing is the entire purpose of the MIT License, though. It’s like saying “Hey world, I made a thing. You’re free to use it for whatever you’d like if you’re interested”

Which is why we need to stop promoting it as the default choice for everything.

Why?

I think it is great that the default option is "hey world! Do whatever you want with this!".

Anything that promoted the free flow of information, technology, and innovation is a good thing IMO.

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