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New Game: Minecraft Earth

minecraft.net

121–130 of 233 posts

Re: New Game: Minecraft Earth

#121

Earlier quoted context omitted.

Minecraft is one of the few games that I think everyone should try. It's not just "another video game", but something quite unique. It hits a certain part of the brain in both "creative expression" and "exploring the unknown" that we exercise so rarely in day to day life (or in other games). It's no wonder it really sticks with kids and becomes a way for them to express imagination. Make sure you sit down and try pla…

the tedious mining is definitely unique... holding down the mouse button to mine is creative expression?

You might have missed the point.

Re: New Game: Minecraft Earth

#122
post #84

Since there's not much info on this, and since I missed the relevant thread last week, I'll just note here for the record that Mojang's other recent release, a browser-based retro game called Minecraft Classic, was built on my voxel game engine. [game] https://classic.minecraft.net/ [engine] https://github.com/andyhall/noa/ if anyone's interested. It's pretty weird waking up one morning to find out that Mojang built…

Having trouble controlling classic.minecraft.net on Win10/Firefox (with uMatrix but everything requested whitelisted). Anyone have a discussion site / advice? Edit: got the mouse to switch by invoking 'b' to choose block. Going to be a learning curve, a near newbie in Minecraft.

Word to the wise: they have the mouse sensitivity set very low and there's no option for it, but you can open the JS console and twiddle "noa.cameraControls.rotationScale".

Re: New Game: Minecraft Earth

#123
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

You can host the java version of the server on any machine.

You can also just expose any client's game instance to your local LAN - that's all I do when playing with my grandkids.

There are ways of doing multiplayer on your local LAN with a single account as well by simply editing your name in a single config file per machine. Google is your friend there. :)

Re: New Game: Minecraft Earth

#124

Earlier quoted context omitted.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

GPL likely wouldn't have had any effect here. Classic is offered over the web, so only the AGPL would be relevant (or well, I'm not actually sure how GPL applies to JS apps served over the web but run in browser), and anyway, it's not like MS is making money from Minecraft classic, for a lot of people they did get something out of it: a cool game.

When JavaScript is served to a browser, it is distributed and thus anything that uses a GPLed JavaScript library must be GPL too.

Re: New Game: Minecraft Earth

#125

Earlier quoted context omitted.

Unless the parent were to be hired in some capacity, why would they be paid for it? The project has the MIT License.

and now the reason for the GNU GPL license becomes apparent. If some unfathomably wealthy corporation founded by one of the richest person to have ever lived isn't going to pay you for your work, at least you can get something out of it by making them open source their work.

Had it been licenced gpl, Mojang would probably not have used it.

Re: New Game: Minecraft Earth

#126

Earlier quoted context omitted.

If this library was GPL licensed, Mojang/Microsft wouldn’t have bothered taking the time to even evaluate it.

How do you know? I always evaluate GPL code, keeping in mind I could try and offer the maintainer a fee for a private license. All code is implicitly dual licensed, for the right price. Only some of it explicitly so :)

It's only that simple if it's all written by the same person.

A maintainer can't just re-license the whole project unless all other authors agree (or already agreed to that e.g. by accepting some contributor agreement).

Or did you mean a price high enough to just ignore the existing license?

Re: New Game: Minecraft Earth

#127

Earlier quoted context omitted.

GPL likely wouldn't have had any effect here. Classic is offered over the web, so only the AGPL would be relevant (or well, I'm not actually sure how GPL applies to JS apps served over the web but run in browser), and anyway, it's not like MS is making money from Minecraft classic, for a lot of people they did get something out of it: a cool game.

When JavaScript is served to a browser, it is distributed and thus anything that uses a GPLed JavaScript library must be GPL too.

I don't think any experts (including the FSF who wrote the license) believe this to be true. That's why the AGPL exists.

Re: New Game: Minecraft Earth

#128
post #84

Since there's not much info on this, and since I missed the relevant thread last week, I'll just note here for the record that Mojang's other recent release, a browser-based retro game called Minecraft Classic, was built on my voxel game engine. [game] https://classic.minecraft.net/ [engine] https://github.com/andyhall/noa/ if anyone's interested. It's pretty weird waking up one morning to find out that Mojang built…

Interesting note indeed. I remember there being a different Minecraft Classic mode from somewhere around 2009-10 that just ran on Java and you could play it through a browser (Java applet I guess) or download a Java client. The server was in Java too, of course. So perhaps they decided to rewrite it in JS?

I used to be an admin on one server and split my time between building stuff and banning griefers/undoing the griefing on the main worlds to make everything pretty again. Great memories.

Re: New Game: Minecraft Earth

#130
post #107

Earlier quoted context omitted.

Solo modes: whenever they can manipulate the interface. Online/shared server modes: when they understand the evils of the internet well enough to be safe. Setup and admin a server yourself. Watch how they play. Dont let it get too big. A dozen or two per server. Dont let them play with thousands of total strangers. That always ends in tears.

Can a server be hosted at home, or does it need to be on a proper hosting platform? Windows or linux?

The server is in java, so can be run where you want really. You can check this out: https://www.minecraft.net/en-us/download/server/
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