Earlier quoted context omitted.
> I find this point of view - that designers are inferior to developers - to be incredibly condescending and yet very typical of HN. I'm a developer, and I would hate to work with you or someone who holds this view point. You seem like poison in a development team. It's not about skills, it's about goals. There are roughly two main conflicting goals when building a product. One, make a product that delivers value to…
> UI/UX design as it is today is almost entirely about sacrificing utility to boost sales. I don't think this is true. Many undesirable qualities in modern design are due to a cult like belief in them by designers rather than just listening to users. Excessive use of white space in virtually all design being the most obvious one. That's not generally because it boosts sales. It's because they've really drunk the kool…
IIRC, negative space is one of those things that lay users tend to think is unimportant or even undesirable as a design element, but every empirical study of usability/reasability shows that it is important, and that lacking it produces negative reaction to the end product even if users don't attribute the reaction to the missing negative space, and that this result has held up with online design but was well-known even in older studies of print design.