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YouTube “Let's Play”s are preserving video game history

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Re: YouTube “Let's Play”s are preserving video game history

#121
post #90
post #34

I don't know if they are. Emulating games is not really preserving them in a sense, because it can't reproduce the hardware or experience as it actually was very well. Like you can play Ridge Racer type 4 in emulation, but part of that game's history was the special controller it was bundled with, which let you twist the middle of it to enable analog steering wheel control. Like you can't emulate Boktai without the s…

I've been a gamer for 30 years and I don't remember a single game where the controller or hardware matter so much that a "Let's Play" wouldn't do it justice.

[deleted]

Re: YouTube “Let's Play”s are preserving video game history

#122
post #34

I don't know if they are. Emulating games is not really preserving them in a sense, because it can't reproduce the hardware or experience as it actually was very well. Like you can play Ridge Racer type 4 in emulation, but part of that game's history was the special controller it was bundled with, which let you twist the middle of it to enable analog steering wheel control. Like you can't emulate Boktai without the s…

As someone who has spent thousands of hours archiving documents related to certain old computers and writing a few emulators, I have to admit your comment is irritating to me. Of course, emulation is going to lose something compared to the original experience; nobody knows better than the person writing the emulator. But nobody is stepping up to build the exact reproduction that you are holding out for. Even if someo…

How about a VR game where you play games on these emulators as if you're using their original consoles with a TV/etc appropriate for the time? Get a game off a virtual game shelf and put it in the NES/Atari/etc, maybe even emulating the cartridge not registering at first. Theoretically you could even emulate things like the crooked cartridge trick in N64 games (if you're unfamiliar: https://glitchcity.info/wiki/Nintendo_64_crooked_cartridge )

Re: YouTube “Let's Play”s are preserving video game history

#123

https://archive.org/ is preserving it by letting you play them right in the browser via emulators compiled to Emscripten. For example here is the Macintosh version of Dark Castle, which I spent some number of hours winning at the time (circa 1986, digitized sound was still a brand-new thing) https://archive.org/details/mac_DarkCastle_1_2 If you hit "Options" you'll notice the familiar WASD keyboard control layout. We…

Emulators don't tell the whole story. Sometimes features depend on the physical game, as in the case of mario tennis and the n64 transfer pak https://youtu.be/QbRkBTMRxZQ?t=653

Which is why I am a big fan of Analogue which is doing hardware level and accurate emulation via FPGAs. Hopefully they will be able to get through the PS1/N64/Saturn. After that, things become quite a bit more complicated due to increased complexity.

Also, there are quite a few really good emulators that do handle the vast majority of games and probably could be enhanced to cover the remaining incompatibility. The question is whether there is a enough incentive to do so.

Re: YouTube “Let's Play”s are preserving video game history

#124
post #7

Owing to that I simply no longer have space or money to repair my older consoles, I've often turned to these let's plays to relive some of my favorite video games. With every new console generation, backwards compatibility is discussed as one of the main points of contention, yet continually it is shelved. Because of this, I am skeptical of the rumors of the supposed universal compatibility that the Playstation 5 may…

The XBox One's emulation is fantastic in the odd occasion I've used it to play a 360 game - other than the shape of the controller you'd be hard pressed to tell that you're not in fact using an XBox 360.

Actually in a lot of cases, the games run better on Xbox One[1], and an increasing number are enhanced for the Xbox One X, which means that by default they run at a 9x higher resolution (so 720p -> 4K; 3x vertical, 3x horizontal).

You can see here[2] some comparisons for Forza Horizon and the difference is quite striking.

[1] https://www.eurogamer.net/articles/digitalfoundry-2016-vs-xb...

[2] https://www.eurogamer.net/articles/digitalfoundry-2018-forza...

Re: YouTube “Let's Play”s are preserving video game history

#125

Does YouTube have any incentive to “preserve” anything once it costs them more money than it brings in? If not, maybe it's a little early to say they are actually preserving anything. (The article does kind of acknowledge this.) Maybe its real role is as a link in a chain that leads to /r/datahoarders

It is a ponzi scheme right now. As long as cost of storage is falling exponentially, they can afford to keep the old stuff.

Re: YouTube “Let's Play”s are preserving video game history

#126
post #43

What you need to preserve it are games sold on GOG and other DRM-free stores.

Nah, you need pirates. You need something like what what.cd was, an archive built by enthusiasts driven by quality and the desire to have untampered original copies. (Plus patches & cracks when needed). You need abandonware sites.

GOG and other DRM-free stores are subject to the whims of publishers & developers and random rightsholders. They are not in the business of archiving games. They will host censored versions, patched versions that differ from original releases, you don't get original ISOs and you don't get to choose your patch level, you don't get to reject tweaks that break compatibility with the systems the said games were originally supported on, etcetra. And then games get pulled from stores, for any number of reasons.

If you want an archive, don't leave it to a commercial entity who aren't and couldn't be in the archival business even if they wanted to. GOG doesn't want it, what they want is a curated storefront and it's notoriously hard to get your game on GOG, because they don't want it. You know all this, I know you do.

Re: YouTube “Let's Play”s are preserving video game history

#127

Earlier quoted context omitted.

Emulators don't tell the whole story. Sometimes features depend on the physical game, as in the case of mario tennis and the n64 transfer pak https://youtu.be/QbRkBTMRxZQ?t=653

I know. But I don't see how watching a "Let's Play" is going to get you much closer to those experiences

For games that have online components or are updated over time, a Let's Play video can at least be a window into how things worked at the time. Seeing a video of someone playing an online match in a game where the publisher has shut down the server is better than not having this information.

Re: YouTube “Let's Play”s are preserving video game history

#128

https://archive.org/ is preserving it by letting you play them right in the browser via emulators compiled to Emscripten. For example here is the Macintosh version of Dark Castle, which I spent some number of hours winning at the time (circa 1986, digitized sound was still a brand-new thing) https://archive.org/details/mac_DarkCastle_1_2 If you hit "Options" you'll notice the familiar WASD keyboard control layout. We…

Used to love Bolo on the Apple II and went searching for some videos or screenshots to no avail. First time I'd encountered destructable bases.

I've been toying with Libgdx and have been thinking about a multiplayeror enhanced Bolo.

Re: YouTube “Let's Play”s are preserving video game history

#129

Earlier quoted context omitted.

As someone who has spent thousands of hours archiving documents related to certain old computers and writing a few emulators, I have to admit your comment is irritating to me. Of course, emulation is going to lose something compared to the original experience; nobody knows better than the person writing the emulator. But nobody is stepping up to build the exact reproduction that you are holding out for. Even if someo…

How about a VR game where you play games on these emulators as if you're using their original consoles with a TV/etc appropriate for the time? Get a game off a virtual game shelf and put it in the NES/Atari/etc, maybe even emulating the cartridge not registering at first. Theoretically you could even emulate things like the crooked cartridge trick in N64 games (if you're unfamiliar: https://glitchcity.info/wiki/Ninte…

It's being worked on, see EmuVR: https://www.youtube.com/watch?v=tAqUos4MYmc

Not to disparage emulators (I use them all the time myself, and would be absolutely on this if I had a VR headset), but there is an amusing bottomlessness to the rabbit hole here, seeing the posters on the walls and so on. Now we only need to emulate having friends, parents that love you, etc...

Re: YouTube “Let's Play”s are preserving video game history

#130

Does YouTube have any incentive to “preserve” anything once it costs them more money than it brings in? If not, maybe it's a little early to say they are actually preserving anything. (The article does kind of acknowledge this.) Maybe its real role is as a link in a chain that leads to /r/datahoarders

I think you’re looking at it the wrong way. YouTube is not preserving video game history by providing a place to host these videos. Instead, they’re offering an incentive for people to create these videos that are currently hosted on YouTube but will eventually be archived somewhere else.

In other words, YouTube is somewhat responsible for the creation of this new content, but has no expectation or responsibility to maintain its legacy.

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