Earlier quoted context omitted.
Still miles away from mass adoption. VR/AR is at the stage of the Apple Newton and I don't think we're at the iPhone stage yet (in relative terms).
I think Oculus Quest could be the iPhone of VR. Keep in mind that the iPhone gen 1 didn’t sell well at all compared to just about any other iPhone generation.
The Oculus on the other hand has to provide not just good ergonomics, but also content that showcases the hardware well.
I had a Galaxy S7 and GearVR headset in 2016. Some of the games were cool like a TRON-style Pong game, but most of the content was awful, stuff like "explore a famous museum", which was all badly optimized, pixelated 3D video.
Even if Oculus launched with a VR version of a product that's known to be highly sticky engagement wise (e.g Fortnite), I don't know if people would go for it. Fortnite is already on every device anyway, are people really so into it that they want to be fully immersed visually when playing?