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YouTube “Let's Play”s are preserving video game history

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Re: YouTube “Let's Play”s are preserving video game history

#61
post #50

> If you rip out all the pages of existential angst and whining from Hamlet and jump straight to him stabbing motherfuckers, you lose the understanding of the full experience. Thought this use of "motherfuckers" was unnecessary, but then I remembered the plot of Hamlet.

I see what you did there, Oedipus.

Re: YouTube “Let's Play”s are preserving video game history

#62
post #61
post #50

> If you rip out all the pages of existential angst and whining from Hamlet and jump straight to him stabbing motherfuckers, you lose the understanding of the full experience. Thought this use of "motherfuckers" was unnecessary, but then I remembered the plot of Hamlet.

I see what you did there, Oedipus.

Eye see what you did

Re: YouTube “Let's Play”s are preserving video game history

#63
Non-techies that are my age don't get the value of let's plays.

When I was a kid, it was NES and then Sega. You'd go over to your friend's house and would take turns playing Mario, Ninja Gaiden, Contra, etc.

When you weren't playing, you were watching your friend play. Sure, some games were multi-player, but not all of them.

Let's plays capture that same feeling of watching your friend play the game.

Re: YouTube “Let's Play”s are preserving video game history

#64

Earlier quoted context omitted.

I don't think this is a fair comparison as a museum is normally opened with the sole desire of preserving history ( Profit is often desired but not the incentive for opening ) Do you think google bought YouTube originally to preserve history or to create a new line of profit and enhance its brand?

Museums don’t own all of their collections though, and they too make decisions on what to display at any moment. Not all objects are worthy of display, some get rotated out back into some rich person’s attic.

Almost the entire collection of a museum is in storage or in archives if we consider number of objects as a whole. Only a very small proportion is on display and some of those on display will be from other museums.

Re: YouTube “Let's Play”s are preserving video game history

#65
post #59
post #56

Earlier quoted context omitted.

If you have a valuable artifact that you don't have on display, renting it for a large sum to someone is a reasonable thing to do. Of course it goes without saying that you ensure whoever gets it takes care of it. Better it be on display at a rich person's house where I might get an invite to see it than in the basement where nobody can see it. As has been noted museums tend to be on the brink of financial insolvency…

Nothing like "loaning" out cultural heritage on the basis of who's the most solvent, museums or rich people.

As opposed to letting it sit in a basement/attic unseen?

Re: YouTube “Let's Play”s are preserving video game history

#66

Non-techies that are my age don't get the value of let's plays. When I was a kid, it was NES and then Sega. You'd go over to your friend's house and would take turns playing Mario, Ninja Gaiden, Contra, etc. When you weren't playing, you were watching your friend play. Sure, some games were multi-player, but not all of them. Let's plays capture that same feeling of watching your friend play the game.

Should I point out the obvious that you aren't friends with the youtuber doing the Let's Play? You can't form a real two-way bond with one another, and that is the foundation of friendship. Real friendship could bloom in many other ways and you guys could go get a pizza, go climb Everest, help them work on their car, etc.

In a nutshell, that describes my fears and reservations about the way the current age is going. It's all watching and commenting and not enough back and forth interaction and doing.

Re: YouTube “Let's Play”s are preserving video game history

#67

Non-techies that are my age don't get the value of let's plays. When I was a kid, it was NES and then Sega. You'd go over to your friend's house and would take turns playing Mario, Ninja Gaiden, Contra, etc. When you weren't playing, you were watching your friend play. Sure, some games were multi-player, but not all of them. Let's plays capture that same feeling of watching your friend play the game.

Should I point out the obvious that you aren't friends with the youtuber doing the Let's Play? You can't form a real two-way bond with one another, and that is the foundation of friendship. Real friendship could bloom in many other ways and you guys could go get a pizza, go climb Everest, help them work on their car, etc. In a nutshell, that describes my fears and reservations about the way the current age is going.…

You may not be their friend, but they are (frequently) interacting with you.

Re: YouTube “Let's Play”s are preserving video game history

#68

Non-techies that are my age don't get the value of let's plays. When I was a kid, it was NES and then Sega. You'd go over to your friend's house and would take turns playing Mario, Ninja Gaiden, Contra, etc. When you weren't playing, you were watching your friend play. Sure, some games were multi-player, but not all of them. Let's plays capture that same feeling of watching your friend play the game.

Should I point out the obvious that you aren't friends with the youtuber doing the Let's Play? You can't form a real two-way bond with one another, and that is the foundation of friendship. Real friendship could bloom in many other ways and you guys could go get a pizza, go climb Everest, help them work on their car, etc. In a nutshell, that describes my fears and reservations about the way the current age is going.…

It’s different but similar. Streamers usually build a community around their streams, and this is the part that is equivalent to the friendship part in the “physical let’s play”.

Re: YouTube “Let's Play”s are preserving video game history

#69

Does YouTube have any incentive to “preserve” anything once it costs them more money than it brings in? If not, maybe it's a little early to say they are actually preserving anything. (The article does kind of acknowledge this.) Maybe its real role is as a link in a chain that leads to /r/datahoarders

You overestimate the cost of storage at this scale. It's totally worth them storing the data given the marginal cost. A 10TiB HDD is only 150$ retail. These videos can likely be stored in less than 200MiB on average. Storage has gotten cheaper YoY

You are correct about the cost of storage. However that is not the cost of storing these videos. When you set up a server you just buy a hard disk and some other hardware correct. But Youtube also has to buy staff to maintain, update and services and networks, offices for them, legal stuff, free food, insurance, electricity and every other thing a huge business needs of course.

Google after 2007 has been about doing things that make business sense. Just storing these videos is a cost. It's why there's been a glacial pace in new features, APIs and support in youtube for over a decade - it's not a financial priority.

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