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Pilotwings demos act differently depending on when the cartridge was made

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Re: Pilotwings demos act differently depending on when the cartridge was made

#51
A fascinating read though there were a couple of small mistakes.

>Pilotwings came out a month after the SNES, not a year.

>ROM as in a file copy of the contents of ROM chips is not technically short for "ROM dump" because, though it is a ROM dump, the usage of ROM to describe it does not originate with usage of the term ROM dump.

Re: Pilotwings demos act differently depending on when the cartridge was made

#52
post #6

TLDR: Some NES game cartridges contained coprocessors. The Pilotwings math coprocessor had 3 revisions and one of them produces slightly different outputs, even though the game ROM is identical. Star Fox had a 2D/3D chip called Super FX that sounds a lot like a GPU. It’s pretty cool that console games of that era could augment your existing hardware to support their requirements.

The most hilarious enhancement chip is the SA-1, used in the Super Mario RPG and other games. https://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_... It's essentially the same exact chip as the SNES's main CPU. Except three times faster. Imagine buying a game for your 3ghz PC that ships on a flash drive. And that flash drive also contains a 9hz (edit: whoops, 9ghz, haha) Intel Core i9 CPU.

They could do that because the SNES's main CPU was ridiculously pokey even for the time it was released. Even calling it 16-bit was a bit of a white lie.

Re: Pilotwings demos act differently depending on when the cartridge was made

#53
post #24
post #4

I often enjoy foone’s discoveries, and this was a particularly interesting one. I just wish it wasn’t all on Twitter. Why not put the text, plus pictures and whatever else (links?), into a blog posting, or just some HTML page with basic formatting? And then link to it with just the first Twitter post. Provide an RSS feed if you feel extra charitable (which is the way I enjoy most of the content related to this that I…

I wonder how many stories will be lost because of stuff like this. In particular, text messages. I can't tell you how many stories have been told between myself and family and friends that are just one lost device away from oblivion. Apple should have an official app to let people save their text with photos and videos, because they are really family heirlooms. I suspect they are one of the primary reasons for icloud…

How many of those stories would have ended up somewhere more permanent without texting though? At least with how I tell stories in my life, text is usually only replacing what would have otherwise been a fully verbal story, not something that would have ever been written at all otherwise.

Re: Pilotwings demos act differently depending on when the cartridge was made

#55
post #6

TLDR: Some NES game cartridges contained coprocessors. The Pilotwings math coprocessor had 3 revisions and one of them produces slightly different outputs, even though the game ROM is identical. Star Fox had a 2D/3D chip called Super FX that sounds a lot like a GPU. It’s pretty cool that console games of that era could augment your existing hardware to support their requirements.

Not just back then. Nintendo has put a lot of wacky stuff in cartridges. Learn with Pokemon Typing Adventure had a bluetooth adapter in its cartridge to communicate with its bundled bluetooth keyboard. Some early NES games were actually Famicom boards with a 60 to 72 pin adapter embedded in the cartridge. Morita Shogi 64 had a modem and a phone jack built into its cartridge. Animal Crossing for N64 had a real-time clock. Mario Artist: Talent Studio had a cartridge that featured an entire composite video capture card. The Japanese version of Tetris 64 had a modified controller pak which connected to an infrared heartrate sensor for a special play mode that tested the user's ability to keep calm.

Re: Pilotwings demos act differently depending on when the cartridge was made

#56
post #25

Earlier quoted context omitted.

> It's not terrible Low text density, atrocious typography, breaking of standard grammar, arbitrarily-spaced interruptions, no inline images (for mobile), limited external links and quotations, no headings, no custom formatting, random interruptions from other users. I really can't fathom an argument that Twitter is in any way optimal for reading content of any length. Value added is exclusively in convenience and so…

All of these are priority and value judgements. The author sees all that very differently from how you do. Additionally, there are numerous others, myself included, who see it differently. Frankly, I am quite happy to take it however an author feels they can share it. Often, that brings context of value to me as well. Not all of us care about optimal when reading. It is just reading. No big.

Naysayers:

They have the compelling story and publish as they see fit.

You read, or not, because non optimal.

They still have the compelling stories, still publish as they see fit.

Audience either way, because compelling.

Thought experiment for you:

There are two radio stations. One airs compelling content at low quality. Usable, but not produced optimally.

The other demonstrates production excellence, but just is not all that compelling.

Which do you listen to? Which do most people listen to and why?

That is what is happening here.

Re: Pilotwings demos act differently depending on when the cartridge was made

#57
You know, I think the crashing demo is more compeling game design wise. I watch it and have an itch to pull up a bit the nose and give a bit more throttle. That itch is the demo pulling me in, causing me to want to play. The perfect landing is meh, clearly the computer can do it, why would I bother picking up the controls? Interesting that the developers disagreed enough to roll a new chip, at what I guess was a considerable expense.

Re: Pilotwings demos act differently depending on when the cartridge was made

#59

Earlier quoted context omitted.

Heh, from foone themself: https://threadreaderapp.com/thread/1066547670477488128.html Not to humblebrag or anything, but my favorite part of getting posted on hackernews or reddit is that EVERY SINGLE TIME there's one highly-ranked reply that's "jesus man, this could have been a blog post! why make 20 tweets when you can make one blog post?" CAUSE I CAN'T MAKE A BLOG POST, GOD DAMN IT. The short story is they are qui…

Just copy tweets to post?

Yeah... Using ADHD is just an excuse for laziness at this point...

Re: Pilotwings demos act differently depending on when the cartridge was made

#60
post #4

I often enjoy foone’s discoveries, and this was a particularly interesting one. I just wish it wasn’t all on Twitter. Why not put the text, plus pictures and whatever else (links?), into a blog posting, or just some HTML page with basic formatting? And then link to it with just the first Twitter post. Provide an RSS feed if you feel extra charitable (which is the way I enjoy most of the content related to this that I…

I swear I can't understand why people use Twitter like this.

I can understand someone young and non-technical bring lazy and writing whatever it comes to mind on a series of Tweets, but someone with this level of technical knowledge not being able to understand how unintuitive it is to write a blog post on a series of 140 characters...?

Mind boggling.

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