We need to learn yet another language (Dart)? No thanks.
You can honestly pick it up in a weekend, there's nothing particularly new or groundbreaking.
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We need to learn yet another language (Dart)? No thanks.
You can honestly pick it up in a weekend, there's nothing particularly new or groundbreaking.
Anyone using Flutter with windows 10? It's been a pain to get the emulators to work - having to changes some Bios config and all.
Earlier quoted context omitted.
Do users care? It doesn't feel exactly native on Android, but is still fast and looks great (it might indeed be better than native). Afaik the main alternatives, RN and Web (for fully reusable UI) are both heavy and don't feel that native either, yet are popular with developers.
IMO, UI frameworks that try to mimic native components virtually always fail, because they end up being an almost-but-something-I-cant-put-my-finger-on-feels-wrong situation, e.g. performance isn't quite there or the physics is different. Much better IMO to go for a "minimalistic", neutral interface where people won't always be comparing your app to better native controls.
Anyone using Flutter with windows 10? It's been a pain to get the emulators to work - having to changes some Bios config and all.
I have Flutter up and running on Windows 10 with the virtual Android device connected up and running my simple apps I'm playing with.
I wonder if the Flutter engine would work on a Linux system that has only 128MB or 256MB? I've been playing around with devices like this https://www.ebay.com.au/itm/WiFi-Display-Dongle-1080P-Wirele... and it would be fun to run Flutter engine on them. edit - would also be fun on the 4GB RAM rk3399 http://rockchip.wikidot.com/rk3399 tv box: https://www.ebay.com.au/itm/X99-TV-BOX-4K-UHD-RK3399-4GB-32G... open source L…
Interesting device. I think RAM shouldn't be the bottle neck, but CPU/GPU speed and memory might be. Do you already know how to get your own software on there?
http://rockchip.wikidot.com/rk3036
You use buildroot to get your own software on it.
CPU: Dual-core ARM Cortex-A7
128KByte unified L2 Cache
GPU ARM Mali400
High performance OpenGL ES1.1 and 2.0, OpenVG1.1 etc Embedded 1 shader core with shared hierarchical tiler Memory
Video
Real-time video decoder of MPEG-1, MPEG-2, MPEG-4,H.263, H.264, VP8, MVC
Does anyone know how the server-side story is? Is there a CRUD-heaven like Django or Rails for Dart which can share the types with a Flutter client? IMHO Google should focus on that too, if not. I passionately hate re-typing same REST-entities over and over again, and that's one of the reasons why I love TypeScript.
Self-plug, but I just released Angel v2.0 this past month: https://angel-dart.dev (and https://docs.angel-dart.dev ) It's got a great story for code-sharing, an ORM, GraphQL support, along with dozens of supplementary packages for things like static files, WebSockets, etc.
We need to learn yet another language (Dart)? No thanks.
BTW: I'm working on subset of react-native for desktop (not yet ready) https://github.com/cztomsik/stain/tree/master/src
Earlier quoted context omitted.
Self-plug, but I just released Angel v2.0 this past month: https://angel-dart.dev (and https://docs.angel-dart.dev ) It's got a great story for code-sharing, an ORM, GraphQL support, along with dozens of supplementary packages for things like static files, WebSockets, etc.
Awesome, this looks great!
We need to learn yet another language (Dart)? No thanks.
It's a bloody simple language to learn if you already know one of the similar modern typed languages (Typescript, Swift, Kotlin, etc). You can honestly pick it up in a weekend, there's nothing particularly new or groundbreaking.