Show HN: 2M fully loaded concurrent WebSockets
1–10 of 32 posts
Re: Show HN: 2M fully loaded concurrent WebSockets
#2I thought shoehorning was a microcomputer thing until I found out about that!
Re: Show HN: 2M fully loaded concurrent WebSockets
#3Reminds me of the good old days when an IBM 360 running CICS could support 13,000+ terminals with just 16 MB of RAM. I thought shoehorning was a microcomputer thing until I found out about that!
Re: Show HN: 2M fully loaded concurrent WebSockets
#4Re: Show HN: 2M fully loaded concurrent WebSockets
#5- benchmark project repo - https://github.com/oatpp/benchmark-websocket
- oatpp framework repo (the benchmark built with) - https://github.com/oatpp/oatpp
Re: Show HN: 2M fully loaded concurrent WebSockets
#6Re: Show HN: 2M fully loaded concurrent WebSockets
#7Get your credit card or your infra ready, whichever applies... someone seating here with me is about to max out botnet rush to you
Re: Show HN: 2M fully loaded concurrent WebSockets
#8I'm confused. If there are 20M clients and the server is sending 9M messages per minute, doesn't that mean that each client is sending less than 1 message per minute?
Re: Show HN: 2M fully loaded concurrent WebSockets
#9https://github.com/uNetworking/uWebSockets
https://speakerdeck.com/eranyanay/going-infinite-handling-1m...
Re: Show HN: 2M fully loaded concurrent WebSockets
#10The memory seems high actually, I've seen other C / C++ / Go implementation using less than a 1GB for 1m connections. Pretty cool nonetheless! https://github.com/uNetworking/uWebSockets https://speakerdeck.com/eranyanay/going-infinite-handling-1m...